Jump to content

Wireframe Lamp Shade 1.0

   (0 reviews)
Sign in to follow this  

8 Screenshots

About This File

I started this lamp shade with the general shape in mind an the wish to play with thickness for letting the light draw things on it. I wanted the light to make it look different. While playing around in Blender I was hesitating between sharp edges to make the polygons realy visible, or smooth the edges to make them less obvious. The the idea arrived to make it smooth an let the light draw the edges.

I really like the roughness of the light passing through, making the layers and defects really visible, giving imperfections that makes it look like a crafted object and not a printed one.




User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

  • This will not be shown to other users.
  • Add a review...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!