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lesds

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Posts posted by lesds

  1. Hi All,

    New to Cura but old (really old) to GCode. I've got a project that involves what you could call a "Stacked Layer Cake". Essentially, it is a collection of decreasing cylinders on top of each other created in both Blender and TurboCad.

    I've used both Cura and Slicr3 but they insist on painting in the top / bottom layers of each cylinder instead of optimizing the run and eliminating the internal surfaces. Sort of like this:

    -------------

    |xxxxxxx|

    -------------

    ------------------

    |xxxxxxxxxx|

    ------------------

    Instead of this:

    -------------

    |xxxxxxx|

    |xxxxxxxxxx|

    ------------------

    Any ideas on how to resolve this?

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