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Flyingkiwi69

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  1. Thanks for the reply. It seems that the best way to fix this is to increase the wall count, I was previously using 2 now 3, that way I always get a minimum of 3 on top which is enough to fill in the holes. It happens will all models that I've tried where the top of the model is not a flat defined "top" so not the normals. I tried doing the top by thickness rather than layers and the same problem occurs. It's seems like there should be a setting that defines at what angle the surface becomes a top rather than a wall. The two screenshots below are an example, the tile model and then the slice, you can see the two walls rather than 4 top layers. Hopefully that makes sense...?
  2. Hi, I have an issue that I'm trying to work out, I done a bunch of searching and haven't been able to find the answer. When slicing something that does not have a flat top layer Cura doesn't seem to identify the top layer and as a result prints only the number of layers equal to the Wall Line Count. I can force it to more layers by increasing the Wall Line Count but then all walls are unnecessarily thick. For example I have number of Wall Line Count set at two, the Top Layers set to 6, a slightly off level top layer will print two layers instead of 6. Is this by design? And if so how do I get the 6 top layers without increasing the number of walls? Cheers, Jon
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