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corriedotdev

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Posts posted by corriedotdev

  1. 3 hours ago, tinkergnome said:

    That's how your model looks in Meshmixer. I guess it's not close to what you expect, it is not a solid piece, it is not even flat - perhaps the pictures give some clues?

     

    grafik.thumb.png.c2f22bf384305da39fc8bf3e332d6832.png

     

    grafik.thumb.png.3ae10f3bdfc344432ea90d7cb15199df.png

     

    Another paper with some crucial things to keep in mind:

    https://i.materialise.com/blog/en/preparing-files-for-3d-printing/

     

     

    How weird, it looks similar.. outside of maya the obj appears corrupt.. I will be reading the paper you linked. If i find a solution ill be sure to come back and share.

     

    Thanks for your time

     

    C

  2. image.thumb.png.02f55e3a89f564f94daf05e2c7e12972.png

     

    Hi all,

     

    As you can see on the left we have a model i created in maya. Exported to obj format and then loaded into cura. Now i have conformed all the normals so its facing the right side as i initially suspected that was the issue. If anyone has ideas id appreciate it as this is my first exported model so bound to run into issues.

     

    I understand maya isnt the precision accuracy software that i should be using but i enjoy making models in it quite a lot.

     

    Thanks for your help,

     

    C

     

     

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