I want to print a christmas tree, so I made myself one in blender and imported it into Ultimaker Cure.
I sliced the model so I know how long it would take to print and it said 13 days! I have a RTX 3050, 6gb of ram (EDIT: 16gb), and a intel core i7 (EDIT: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz), and it took more then 5 minuets to slice (I do not know if that is slow).
At the start of the slice it was using 70% of my CPU, and only about 1-2gb of ram. About halfway through the progress bar stopped and my CPU went down to about 30%, but started using 3gb of ram! then it started moving very slowly and it started to use 3.5-4gb of ram and 70% of my CPU. At the last 4th of the slice my CPU started maxing out and it was still using 3.5-4 gb.
when it did finish everything got super laggy. When I was looking at the preview my PC started braking. I restarted my PC and it went back to normal.
So I messed around with some settings to get it down to 9 days, and same thing happened when it was slice. I eventually realized that I could print the tree upside down to lower the print to 5 days and again same thing happened.
Sadly the visual glitch is not happening when I record. I will update this when I get the footage. But here is a video recording of the slice. EDIT: The wired glitch did happen later. here are the videos.