As of 13.06 Cura uses shaders instead of the fixed function pipeline to render the 3D models.
For a none-technical user, this means I'm making better and more use of 3D card features. However, some cards seem to misbehave in this case. Updating videocard drivers helps in most cases.
Something else you could try, is opening "Cura/Cura/gui/util/opengl.py" with a text editor and change:
def hasShaderSupport():
if bool(glCreateShader):
return True
return False
To:
def hasShaderSupport():
return False
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holoped 0
I have the same problem, but only on one of my laptops. Using the latest version 13.11.
This has something to do with the graphics card.
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