The tower plugin is not used very often, and VERY dangerous. If you have more then 2 towers it can move the head trough a tower while moving from one tower to the next.
I did a quick test, printing 16 cylindrical pillars (4x4) each with a diameter of 5mm and a height of 10mm. The pillars have a spacing of 5mm and are placed on top of a 2mm thick base.
The pillars were printed in the following order:
10 13 15 166 8 11 143 4 7 121 2 5 9
So the head definitely moves trough other towers while moving from one to the next, but no collision like what you said.
One thing I forgot to mention in my first post, because the platform repeatedly moves up and down while printing a tower/island (other than the first one), there is significant blobbing since Z motion is not nearly as fast as X-Y motion.
So while there is significantly less stringing, there is also significantly more blobbing. As it is now, stringing is replaced with blobbing, which is why I'm wondering the purpose (if there is indeed one) of the repeated up and down motion?
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Daid 306
The tower plugin is not used very often, and VERY dangerous. If you have more then 2 towers it can move the head trough a tower while moving from one tower to the next.
I've used it once, but I didn't find the results very good. But that was at my early days.
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