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MartijnvG

Team UltiMaker
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Posts posted by MartijnvG

  1. wow i haven't been on the forum for quite some time. 

     

    But i'll introduce myself:


    I'm Martijn, 29 years young, started working at ultimaker 6,5 years ago. Fulfilled all kinds of positions within the company at a lot of different departments. 

    Ended up at R&D as a project engineer, and am now responsible on helping to improve processes within the R&D department. As well as still doing the occasional hardware development. 

     

    My hobby's are Climbing (Bouldering mostly), Video games, D&D and drinking beer (the last to can be very nicely done together). 

     

    Like i said before, it's been a long while since i posted here. i'll try to start doing that more again. 

     


    Edit: @SandervG heeey where is my Team ultimaker badge ? 

     

    • Like 1
  2. Another way is to drop it through platform in Cura. It will only print the part that is above the platform.

    Then remember that value, flip the part and drop it the total height - the remembered value.

    And if you are on win10 the 3d builder app has a similar option and works quite well.

  3.  

    wait where we not building a giant 3d printing robot spider for world domination?

     

    good to see i'm not the only one hit with the double reply bug. secondly,

    Back to the drawing board my dead watson!

     

    Hehehe i covered it up by just typing some extra stuff

    • Like 1
  4. Yes an HIPS is to support ABS not PLA

    PVA is to support PLA and probably other types of filament.

    To disolve PVA you can either put it in water and wait a couple of hours, after eight hours it has disolved a lot (depending on the density of course).

    To speed up things, heat and movement can reduce the process to 1 or 2 hours (depending on the density)

     

    Just make sure you don't heat up the water to more than 35C because that can cause to deform the PLA.

  5. Hi Clamking

    I really like your fan-duct design. especially the flow simulations you provided next to the design.

    Having a close to symmetrical design would always be a preference. And the advantage of 3d printing is perfect in being able to perfectly guide the air to the nozzle as smooth as possible.

    But as the metal also doubles as a heat shield/ anti finger burner we made some choices in that area.

    One question i do have is why you have the airflow enter on the nozzle instead of underneath it? in my opinion you would be cooling down the nozzle here maybe a bit to much, especially when actually printing and printing other materials then PLA.

    The simulation shows how the air would flow when the bed is moved all the way down. but this is rarely the case in actual printing. there is almost always either a complete or partial layer underneath, making the air flow differently.

    Discussions have always been going on with 3d-printers about what would be the perfect way to cool. Very concentrated around the nozzle (https://www.youmagine.com/designs/mkiii-clone-r1-active-cooling-duct) or general layer cooling (think of the big laminar coolers on the side of the machine https://ultimaker.com/en/community/4890-the-crossflow-fan-approach).

    We try to do something in between, cooling the model as well as cooling the material just after printing. but with the head moving all the time while printing and the height of the print affecting the flow and backflow of the air when out of the fan-duct this is always a very interesting balancing act.

    Keep up the good work! i would love to see more improvements/idea's.

    • Like 1
  6. He's an intern. He's supposed to get the blame. That's what interns are for ;)

     

    I only intern of Fridays all the other days i'm just a normal r&d'er.

    @labern Is this the thanks i get for helping you with the fanduct ;)

  7.  

    Nice! I think... sooooooo. for us non-electric people this is fixable in firmware? software?

     

    That is the question!  The workaround is fine and I am happy to have a non-zebra shippy but it is only a calibration object.  Sooner or later someone will not be able to just pivot things...and given they should not have to in the first place, it does seem a permanent fix would be nice!

     

    I think @Gr5 hit the nail on the head that the problem is in microstepping somewhere. now we need to figure out if its in the boards, firmware, motors or a combination of it. So it does have our attention. the question is how deep the problem lies.

    so only a quick fix for now. but i'll try to keep you guys posted.

    • Like 1
  8. So basically if you don't want zebra lines rotate it 15 degrees. Will this work for anything, or just the boat?

     

    Yeah, the effect is because we try to print a line that is nearly parallel to one of the axis. If this the case, the resolution in the x-y motors becomes visible. As we rotate away from the axis and the line has an angle of 15° or more compared to either the x or y axis, the motor resolution becomes high enough and the effect becomes invisible.  

    It's a bit similar as in this picture. where drawing the line at a slight angle makes it have jumps in it and when the jumps become small enough they are no longer visible.

    5a330ecd45e00_linesexplained.png.4e4f5342322afb85d1253496060891ff.png

    5a330ecd45e00_linesexplained.png.4e4f5342322afb85d1253496060891ff.png

  9. Also angle makes no difference, i printed it at 90 Degrees. i.e. imported it and scaled it to 0.6 i think and pressed print, printed it in 0.06 and my usual 1.2 shell, 0 infill, support everywhere speed 35/mms. Colorfabb PLA Red.

    *CORRECTION* even with 0 infill it has zebra stirpes, sorry about that! the light was a bit poor and it hadn't quite finished yet.

     

    the switch to 90° should not make any difference as the stripes are an effect of the plane not being parallel to either the x or y axis, but have a slight angle to them. the striping is the motor doing a step to make that angle in the plane.

    the tests @Wisar is doing should show us at which angle (compared to the x axis the effect disappears).

    i'll try to setup a similar test tomorrow to try and reproduce it outside of the little boat test.

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