That's a bad news...would there be any hint where should I look into?
Thanks for the reply though, now I know this wouldn't be an easy problem at least...
That's a bad news...would there be any hint where should I look into?
Thanks for the reply though, now I know this wouldn't be an easy problem at least...
I just digged into the skeinforge code and found that the following three lines in fill.py caused the problem (line 884-886):
if rotatedLayer.rotation != None: extraShells = 0 self.distanceFeedRate.addLine('( %s )' % layerRotation)
It seems that if there is a layer which needs some bridging, skeinforge tries to move straight only. It makes sense in general but not for my case...
So I commented them out and now everything is fine.
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Daid 306
I've seen the same thing happen to another model, not sure why it happens. I don't have any logical explination for it...
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