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Bits missing from Fusion 360 to Cura slice


Bazza

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Posted · Bits missing from Fusion 360 to Cura slice

Hi

not sure if this is the right place to ask this question but...

Ive drawn an object in Fusion 360, sent it to Cura 4.0 (they dont talk like 3.2.1 used to)

The slice resulted in some important features of the build missing altogether???

How does that happen?

Fusion shows the object as I drew it, the sliced version has missing parts

Cgeers

n

Screen Shot 2019-04-22 at 12.19.23 pm.png

Screen Shot 2019-04-22 at 12.20.58 pm.png

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    Posted · Bits missing from Fusion 360 to Cura slice

    Hi Smithy

    Yes, the picture shown is what I export to Cura

    I redrew the item from scratch and i managed to export properly

    I think????? the problem was to do with the extrude function and using a 'new body' instead of using the 'join' function???

    Its weird because Fusion 360 made the mesh ready for slicing showing the components!

    Thanks for your interest

    b

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    Posted · Bits missing from Fusion 360 to Cura slice

    Then it was exactly the problem I was talking about. When you model something in Fusion you get often a new body instead of joining the existing one. It is not a problem, but you should be aware of it and that the export function only exports one body (you can also not select more than one). So when you have more than body in Fusion, you should combine it before sending it to Cura.

     

    You find the combine function in the Modify menu in Fusion.

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    Posted · Bits missing from Fusion 360 to Cura slice

    Hi Smithy

    Thanks for that

    I printed the part but cracked the area around the thread!!!!

    Too much swarf to clean away from the threat coming from support material

    Im gonna modify and print another prototype

    Thanks again

    b

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