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This is the z-seam and is the start/end of your layer. With a round object it is hard to hide the seam, so you will always see it, but you can set to random to spread it over your object or set it to a fixed position if you want to sand if off in postprocessing.
You can try to play with the coasting setting, which stops extruding near the end of the layer to take out the preasure so it will not overextruding at the layer switch. But you have to play wth the settings otherwise you get a hole there.
You can also turn off "compensating wall overlaps" to minimize the seam line. Instead of creating a 'bump' on each layer surface, it will create a smaller and less noticable dent.
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Cura 5.7 is here and it brings a handy new workflow improvement when using Thingiverse and Cura together, as well as additional capabilities for Method series printers, and a powerful way of sharing print settings using new printer-agnostic project files! Read on to find out about all of these improvements and more.
S-Line Firmware 8.3.0 was released Nov. 20th on the "Latest" firmware branch.
(Sorry, was out of office when this released)
This update is for...
All UltiMaker S series
New features
Temperature status. During print preparation, the temperatures of the print cores and build plate will be shown on the display. This gives a better indication of the progress and remaining wait time. Save log files in paused state. It is now possible to save the printer's log files to USB if the currently active print job is paused. Previously, the Dump logs to USB option was only enabled if the printer was in idle state. Confirm print removal via Digital Factory. If the printer is connected to the Digital Factory, it is now possible to confirm the removal of a previous print job via the Digital Factory interface. This is useful in situations where the build plate is clear, but the operator forgot to select Confirm removal on the printer’s display. Visit this page for more information about this feature.
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Smithy 1,144
This is the z-seam and is the start/end of your layer. With a round object it is hard to hide the seam, so you will always see it, but you can set to random to spread it over your object or set it to a fixed position if you want to sand if off in postprocessing.
You can try to play with the coasting setting, which stops extruding near the end of the layer to take out the preasure so it will not overextruding at the layer switch. But you have to play wth the settings otherwise you get a hole there.
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Share on other sites