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3dconnexion plugin


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Posted (edited) · 3dconnexion plugin
This is a landing page for the 3dConnexion plugin and is a summary of info in this topic:
Thanks to burtoogle for developing the plugin and others for additional info.
It is great to have spacemouse navigation in Cura.
I take no credit for any of the content in this post. Again thanks to contributors in the initial thread.
Note that my experience is with Windows 10
1) Get the latest version of the plugin under "releases" on this page: https://community.ultimaker.com/topic/30852-new-plugin-rawmouse/
The packages (zip file) are listed as source but they do NOT need to be compiled and can be unzipped and used as is.
2) Unpack the zip file in the appropriate plugin directory. The appropriate directory is found in the Cura app under "Help => Show Configuration Folder" .
3) Restart Cura and check that plugin  loading worked by checking for "RawMouse" in the "Extensions" drop-down menu.
4)  Myself and others have found that the 3dconnexion driver does NOT need to be disabled.
5) Test. If motion is reversed update the "config.json" file in the plugin subdirectory in the following way.
Replace with this:
    "spacemouse" : {
      "axes" : [
        { "offset": 0.0, "scale": 0.1, "threshold": 0.01, "target": "movx" },
        { "offset": 0.0, "scale": 100.0, "threshold": 1.0, "target": "zoom" },
        { "offset": 0.0, "scale": 0.1, "threshold": 0.01, "target": "movy" },
        { "offset": 0.0, "scale": 0.05 , "threshold": 0.01, "target": "rotpitch" },
        { "offset": 0.0, "scale": 0.05, "threshold": 0.01, "target": "rotroll" },
        { "offset": 0.0, "scale":  -0.1, "threshold": 0.01, "target": "rotyaw" }
Edited by scotfor
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    • 1 year later...
    Posted (edited) · 3dconnexion plugin

    My Ultimaker app is fully up to date and every time I follow the instructions from this thread it says there was an issue with he plug-in and to remove it, any help?

    P.S. I am decently new to Ultimaker and my spacemouse

    Edited by TheWatermelonGod
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    • 2 months later...

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