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This is something that can be done with Support Blockers. They can be configured as an Infill Mesh or as a Cutting Mesh.
Load your model with the text on the build plate.
Bring in a support blocker.
Size to so it's larger than the model in the X and Y and 1 layer high. Set it on the build plate.
In the per model settings (the button above the support blocker button) set your block to "Modify setting for overlaps" and as a Cutting Mesh. Use the Select Settings button and select "Wall Line Count" and set it to 1, and select "Extra Skin Wall Count" and set it to 0.
The shadow outside the benchy is the outside of the "Mesh Modifier" support block. Since the modifier is only a single layer thick it only affects the bottom layer. If your text is on top then just move the mesh modifier up so it effects the top layer.
Here is layer 2. You can see that it has the regular 3 walls and the extra skin wall for a total of 4.
In this stable release, Cura 5.3 achieves yet another huge leap forward in 3D printing thanks to material interlocking! As well as introducing an expanded recommended print settings menu and lots of print quality improvements. Not to mention, a whole bunch of new printer profiles for non-UltiMaker printers!
The UltiMaker S7 is built on the success of the UltiMaker S5 and its design decisions were heavily based on feedback from customers.
So what’s new?
The obvious change is the S7’s height. It now includes an integrated Air Manager. This filters the exhaust air of every print and also improves build temperature stability. To further enclose the build chamber the S7 only has one magnetically latched door.
The build stack has also been completely redesigned. A PEI-coated flexible steel build plate makes a big difference to productivity. Not only do you not need tools to pop a printed part off. But we also don’t recommend using or adhesion structures for UltiMaker materials (except PC, because...it’s PC). Along with that, 4 pins and 25 magnets make it easy to replace the flex plate perfectly – even with one hand.
The re-engineered print head has an inductive sensor which reduces noise when probing the build plate. This effectively makes it much harder to not achieve a perfect first layer, improving overall print success. We also reversed the front fan direction (fewer plastic hairs, less maintenance), made the print core door magnets stronger, and add a sensor that helps avoid flooding.
The UltiMaker S7 also includes quality of life improvements:
Reliable bed tilt compensation (no more thumbscrews) 2.4 and 5 GHz Wi-Fi A 1080p camera (mounted higher for a better view) Compatibility with 280+ Marketplace materials Compatibility with S5 project files (no reslicing needed) And a whole lot more
Curious to see the S7 in action?
We’re hosting a free tech demo on February 7.
It will be live and you can ask any questions to our CTO, Miguel Calvo.
Register here for the Webinar
Are you a fan of tree support, but dislike the removal process and the amount of filament it uses? Then we would like to invite you to try this special release of UltiMaker Cura. Brought to you by our special community contributor @thomasrahm
We generated a special version of Cura 5.2 called 5.3.0 Alpha + Xmas. The only changes we introduced compared to UltiMaker Cura 5.2.1 are those which are needed for the new supports. So keep in mind, this is not a sneak peek for Cura 5.3 (there are some really cool new features coming up) but a spotlight release highlighting this new version of tree supports.
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GregValiant 984
Hello @nian66
This is something that can be done with Support Blockers. They can be configured as an Infill Mesh or as a Cutting Mesh.
Load your model with the text on the build plate.
Bring in a support blocker.
Size to so it's larger than the model in the X and Y and 1 layer high. Set it on the build plate.
In the per model settings (the button above the support blocker button) set your block to "Modify setting for overlaps" and as a Cutting Mesh. Use the Select Settings button and select "Wall Line Count" and set it to 1, and select "Extra Skin Wall Count" and set it to 0.
The shadow outside the benchy is the outside of the "Mesh Modifier" support block. Since the modifier is only a single layer thick it only affects the bottom layer. If your text is on top then just move the mesh modifier up so it effects the top layer.
Here is layer 2. You can see that it has the regular 3 walls and the extra skin wall for a total of 4.
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