From the picture in the first post, the one that say currently.
This is a surface layer. I have attached the cad drawing in this post.
See attached photo in this post.
Imagine having a city block, and buildings build on top of it. The ground of the city block is a finished surface. The building 3d print upwards from it.
My issue arises at the printing of this surface layer. Instead of printing this surface layer blank. Just a bunch of lines connecting the outside circular shape, say like an initial layer. It also wants to include a pre print of what is going to be printed on the next layer ( this would be lettering or image. See first photo in first post. That "H" is being printed in the surface layer.) Im guessing it is a pre infill layer? there is nothing in the solid cad model that has an "H" -z into this layer. So it is created by the program to premake for the next layer. Because it is printing these letters and images, it is causing the surface layer to become all screwed up. It prints a surface and leaves the lettering blank ( like that first photo) then comes back and fills in the those areas. So it is a flat surface, but you can read the lettering and image in the layer. While doing do the surface lines are uneven, it leaves head marks and strings from printing one letter then going all the way across the model to print another. The lines from one side to the other are uneven.
I want it to print a flat layer with no pre lettering. Just straight lines from one side to the other. Then for it to start the infill and walls on top of this layer. So basically take a piece of paper and put a can of soda on it. I dont want the pre imprint of the soda on the paper layer.
Recommended Posts
Slashee_the_Cow 269
TBH I'm having trouble understanding your problem exactly, you might have to explain it more clearly. But if I'm understanding it:
You can follow my instructions in this post to create a support blocker then make it the right size and move it into the right spot. But instead of using it as infill modifier, you can use it as a cutting mesh to change the settings to 100% infill density, which will draw solid lines in every layer the modifier covers.
Before:
After:
You could also set the wall count to 0 and extra skin wall count to 0 so that the area is printed as just surface:
A bit less ugly around the edges if you set the the pattern to zigzag, or smooth edges if you set it to concentric:
It might also be worth mentioning that Cura does have an option which turns a model into a mould in special modes:
(Left: regular, right: mould, both: cow)
Link to post
Share on other sites