Jump to content
Ultimaker Community of 3D Printing Experts
Sign in to follow this  
printisans

Designspark Mechanical can not import stl?

Recommended Posts

Hey guys,

when I want to import .stl into DSM, it is works, but the status of the object is mesh, which means I can not modify it, even can not select it. I searched hours for this problem but seems like every except me works pretty well when importing .stl. I find DSM online help http://help.spaceclaim.com/dsm/2012.1/en/File_import_and_export_options.htm

But my DSM does not have "3.Solid" option. it that the reason WHY?

Any suggestions?

Thanks.

 

Share this post


Link to post
Share on other sites

Converting STL to a solid is something only Spaceclaim (payed version) can do. Note that this also has a lot of repair&fix tools then, which help in fixing up the STL before conversion.

However, here is a workaround, if you first convert the STL to an sketchup model, and then import that in designspark, you should be able to modify it.

 

Share this post


Link to post
Share on other sites

Converting STL to a solid is something only Spaceclaim (payed version) can do. Note that this also has a lot of repair&fix tools then, which help in fixing up the STL before conversion.

However, here is a workaround, if you first convert the STL to an sketchup model, and then import that in designspark, you should be able to modify it.

 

Thank you Daid.

Is there a third method to solve this problem? Based on my knowledge and other user's feedback, when import stl. in Sketchup, it gonna take a while (someone said up to 1 hour) to load the design. I do not know if it happens to you or maybe other software can do the trick?

Thanks again!

 

Share this post


Link to post
Share on other sites

You can do some editing on STL with Meshmixer or Blender (i think) but it's limited in what can be done. Never tried importing STLs in Sketchup. So i guess you'll have to try it, and it probably depends on the number of triangles the object has.

There's MeshLab also but it's not a really straightforward software IMHO

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Our picks

    • Introducing Ultimaker Cura 3.6 | Beta
      Ultimaker Cura 3.6 | Beta is available. It comes with new features, bug fixes, and UX improvements. We would really like to have your feedback on it to make our stable release as good as it can be. As always, you can download the beta for free from our website, for Windows, MacOS, and Linux.
        • Like
      • 95 replies
    • Print Core CC | Red for Ruby
      Q: For some users, abrasive materials may be a new subject matter. Can you explain what it is that makes a material abrasive when you are not sure which print core to use?
      A: Materials which are hard in a solid piece (like metals, ceramics and carbon fibers) will generally also wear down the nozzle. In general one should assume...
        • Like
      • 30 replies
    • "Back To The Future" using Generative Design & Investment Casting
      Designing for light-weight parts is becoming more important, and I’m a firm believer in the need to produce lighter weight, less over-engineered parts for the future. This is for sustainability reasons because we need to be using less raw materials and, in things like transportation, it impacts the energy usage of the product during it’s service life.
        • Like
      • 12 replies
×

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!