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Marrit

Team UltiMaker
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  1. I guess that is still an old version of the XY offset sheet. This is the latest correct version
  2. We've put some documentation online again, so you can create your own e-nable hand
  3. We zullen zorgen dat er maandag genoeg onderdelen zijn om verschillende handen in elkaar te zetten! Als je al onderdelen hebt geprint neem die dan vooral ook mee
  4. We will bring all the parts needed to build several hands. If you already have printed some parts please bring them as well so we can continue with it during the Ulti-evening
  5. I'm not sure if she has researched that, but I think it's always good to cover the wires to protect them from the vapours. Btw, the documentation is already online! You can read the vapor treating tutorial here. During the Ulti-evening we also discussed water marbling, but since we're still exploring this we don't have a guide yet. This might come later on when we have some more experience But if someone would like to try it, you can basically follow the steps below the create something like this: Fill a bucket with water and shake the spray cans for at least 2 minutes Put on your gloves and spray the colors after each other in the water for at least 3 seconds per color Marble the water with a skewer or pencil when the paint is still liquid Gently push your print through the layers of paint Allow the paint to set under water for at least 1 minute Clear away all the paint that is floating on the water Take the print out of the water and let it air dry for at least 1 minute before setting it to dry completely (2 hours)
  6. Yes, I agree with you since all new printers have the extruder drive upgrade by default. It should be easy to change for our developers I guess
  7. @ahoeben Yes, you're right. The splash-screen wasn't updated for this open beta release, but we'll definitely change this.
  8. The last weeks we've been working hard on improving the new Cura 15.06. It is the foundation on which we continue to build. Today we've released an open beta version (15.10), ready for you to explore. You can download it here. If you are interested, we would like to invite you to use this beta version and give us feedback so together we can prepare this build to be included in the full version. We’ve included five features that were already in Cura Legacy, so you can use these in the new Cura 15.10. There are also seven entirely new features, developed in our quest to continue improving Cura. Check the release notes to find out what has changed and let us know what you think. In addition, we want to let you know that a few features still need some fine-tuning (mostly graphical). We included them in this beta anyway, so you can already test the functionality: Post-Processing Plugin: Graphical layout is bare-bones, not all scripts are fully tested. Support for Bed Leveling and other wizards: Graphical layout is bare-bones, not all error cases are handled correctly (but it shouldn't cause crashes). Visualization of the Per-Object Settings: Graphical layout has some mistakes in it. Throughout the testing period we will continue to develop and process the feedback. All in all you can expect improvements on these features in the upcoming weeks. We will then also have a 64-bit Windows Build available for you. To collect all the feedback we ask you to post everything in this forum topic. We will keep a close eye on it and make sure that your feedback will reach our developers. Thank you very much for contributing and enjoy this version of Cura!
  9. The last weeks we've been working hard on improving the new Cura 15.06. It is the foundation on which we continue to build. Today we've released an open beta version (15.10), ready for you to explore. You can download it here. If you are interested, we would like to invite you to use this beta version and give us feedback so together we can prepare this build to be included in the full version. We’ve included five features that were already in Cura Legacy, so you can use these in the new Cura 15.10. There are also seven entirely new features, developed in our quest to continue improving Cura. Check the release notes to find out what has changed and let us know what you think. In addition, we want to let you know that a few features still need some fine-tuning (mostly graphical). We included them in this beta anyway, so you can already test the functionality: Post-Processing Plugin: Graphical layout is bare-bones, not all scripts are fully tested. Support for Bed Leveling and other wizards: Graphical layout is bare-bones, not all error cases are handled correctly (but it shouldn't cause crashes). Visualization of the Per-Object Settings: Graphical layout has some mistakes in it. Throughout the testing period we will continue to develop and process the feedback. All in all you can expect improvements on these features in the upcoming weeks. We will then also have a 64-bit Windows Build available for you. To collect all the feedback we ask you to post everything in this forum topic. We will keep a close eye on it and make sure that your feedback will reach our developers. Thank you very much for contributing and enjoy this version of Cura! This post is for communication purposes. If you want to contribute and leave your comments please go to this (similar) thread.
  10. Heb het onderdeel gevonden, dus die neem ik maandag ook mee!
  11. @Titus Bedoel je deze? Denk dat ik die hier nog wel ergens los hebben liggen.
  12. Ja ik neem wat onderdelen mee die we die avond kunnen gebruiken om printers te repareren zal even kijken of we hier nog ergens zo'n feeder wieltje hebben liggen, dan zal ik die ook meenemen.
  13. Thanks for the extensive description! I think that pretty much covers yesterday's presentation and concept of the new Cura. The ideas for improvements you mentioned are very valuable to us. As explained, the new Cura is just the start of a new software platform, which we can easily add features to based on what the user wants. The time vs quality slider in the Simple mode is basically added to let people get familiar with the software/slicing. But as you mentioned it could be interesting to see if it's valuable to add different settings on such a slider, so that you have a little more control over the process. I also see your point of focusing on the end result rather than on all the settings and terms independently. As discussed yesterday it could especially be beneficial to new users to see what happens with their print when they change certain settings. This is something that could be interesting to look into, but will require quite some time to develop. If anyone has ideas on how things like this could look/work or has completely different ideas on what you would like to see in this new Cura we would be happy to get this information. This way we can look into the possibilities of adding such functionalities as we will further develop Cura in the upcoming months
  14. Thanks for the nice tutorial Bas! I think everyone enjoyed it. At least we did
  15. Thanks for sharing Didier And the reason for the silent fan could be a new revision of the main board I think, through which the fan speed can now be controlled. Not sure if it has been implemented completely already though. If the fan is very noisy, you can best contact support as Sander already mentioned.
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