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Posts posted by drayson
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Thank you for update. I'm not familiar with github therefore I asked.
In case you get news, it would be great to keep me informed :smile:
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Hi MakingZone,
I just made some chances to the firmware and made a pull-request on github to make the chances in the original firmware.
I made the preheat PLA and ABS option with a sub-menu with an option to preheat extruder 1 or to preheat extruder 2.
For the cooldown i fixed the problem that only extruder 1 cools down. Now everything cool down (extruder 1, 2 and the heatbed) (heatbed cooldown was not working as well)
Hope it will be added to the original firmware soon so that you can have the fun of the options as well.
https://github.com/Ultimaker/Marlin/pull/5/files
https://github.com/Ultimaker/Marlin/pull/6/files
Hi Arne Durr
Do you have an idea, if this mods have been implemented in Erik´s fork?
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God, Ian.... reading your extention post makes sure - you definitely need more sex :mrgreen:
Anyway, great engineering work!! looking forward to see the final thing and the ideas to backmerge to the UM1...
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Great to hear!
I just waited to get the confirmation that this relais is working on your side so now I can order the same part for my heated bed...
:mrgreen:
Have fun with it!!!
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Hi IronGland,
if you try to model something similar for UM1, would be a good idea to consider something like a damping element to reduce introduced noise from the stepper...
just my two cents...
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I've only started with the top hinge yet. My approach is very simple: Integrate the hinge into the cover for the linear shaft. I just made that cover a little bit longer and added a hinge to it.
But maybe we should make another thread for that
Top hinge is a good idea as it is much more simple than side hinges.
To start a seperate thread is a good idea as we can focus on the topic and not hijacking this thread :-)
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I have not tried PVA up to now as my second print head makes troubles...
Could anybody else chare his experiance with the cooling thing...?
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Hi Daid,
here are my findings from testing RC3 at my home notebook:
- Slicing worked,
- when switching to overhang view I get the message "lack of OpgnGL shader..."
- when switching to layer view, cura is not responding and when closing, windows is displaying an error message that phytonw.exe is not responding. Details of the message as following:
Beschreibung:
Aufgrund eines Problems kann dieses Programm nicht mehr mit Windows kommunizieren.
Problemsignatur:
Problemereignisname: AppHangB1
Anwendungsname: pythonw.exe
Anwendungsversion: 0.0.0.0
Anwendungszeitstempel: 4df4b9cc
Absturzsignatur: b59b
Absturztyp: 0
Betriebsystemversion: 6.1.7601.2.1.0.768.3
Gebietsschema-ID: 3079
Zusätzliche Absturzsignatur 1: b59beffc26edbb7a3166a5c85035fb52
Zusätzliche Absturzsignatur 2: aab2
Zusätzliche Absturzsignatur 3: aab2d75d7bad18789dcff594c3e578cd
Zusätzliche Absturzsignatur 4: b59b
Zusätzliche Absturzsignatur 5: b59beffc26edbb7a3166a5c85035fb52
Zusätzliche Absturzsignatur 6: aab2
Zusätzliche Absturzsignatur 7: aab2d75d7bad18789dcff594c3e578cd
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Great stuff!!!
I saw a few similar attemps on thingiverse which are in my opinion too weak, but your one is really nice.
The only thing now missing is a small vise or a nice x-y table :-)
Hope you will share the parts sometimes
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Daid.... now I´m completely confused...
Opened Cura, cleared platform and re-loaded the default UM robot from the example folder in the program directory. (Don´t know why comming to this idea...)
Interesting point: NOW it slices after loading a model
I played a bit around with my path structure where the stl´s are stored. Could this affect the slicing engine??
not slicing with this path:
C:\Users\xxxxx\Downloads\Privat\§DPring\bridge-torture-test-25mm.stl
slicing with this path:
C:\Users\xxxxx\Downloads\bridge-torture-test-25mm.stl
C:\Users\xxxxx\Downloads\Privat\3DPring\bridge-torture-test-25mm.stl
I never had issues with the path naming in the previouse versions...
So maybe there is the root cause for my office-notebook-issue identified...
Next, testing at home at afternoon...
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Hi!
Impressive - but there is another detail which looks interesting. :-)
Could you tell us a bit more about the suspension on the feeder side? :-)
What about noise compared with the original setup?
Does it help?
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Installed RC3 for testing here in office, but there are still the same behaviors/issues as with RC2 (dont know if you fixed something at this issues so far)...
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Hi Jeremy,
great to hear that you choose an UM. Which one? the UM1 or UM2?
Basically it is very easy. There should be some kind of flowchart somewhere in this forum (if I remember correctly...)
You downloaded or modeled a part (STL-file), then just load it into cura and it automatically starts slicing. For beginning, I would suggest to use the quickprint setting first so you get a first wow-effect :-)
Regarding guides, you will find a lot of information and advices here in the forum.
For resources, I can suggest thingiverse as it has a loooooooot stuff in there, but it´s Makerbot-driven and the conditions for publish things are a bit "strange"...
Youmagine is the Ultimaker-related source, with a lot better publishing rules and really open source.
I hope I catched the things you´re interested in but I guess there will be a few more giving their input... :-)
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Servus zurück, Hi and Welcome!!
I'm sure you will have a lot of fun with the UM1 :-)
The guys here in the forum are great and if you meed support or have things to discuss, there will be someone contribute...
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:-)
some time it will be a running gag :-)
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@ JonnyBischof: I´m also working on a front door for my UM1. Currently the hinge placement make a bit problems as the frame window is curved, in the upper corners there is very low space and I don´t want to drill holes in the frame. So I´m aiming for somthing to glue in place or to snap on... :-)
Maybe we should join forces??
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@ Daid, thank you very much, I appreciate your support !
Looking forward to test also the next RC...
Hopefully you will also have good news regarding the info thing... :-)
;Print time: #P_TIME#
;Filament used: #F_AMNT#m #F_WGHT#g
;Filament cost: #F_COST#
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@ Daid, sorry for bring up my issues extensively, but as you asked for bugs - I don´t know if it is something which could happen to more users....
Here is tha Output.txt from my office notebook:
Listening for engine communications on 49674
Closing down
Listening for engine communications on 49674
Exception in thread Thread-7:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 366, in _watchProcess
self._result = EngineResult()
File "Cura\util\sliceEngine.py", line 60, in __init__
self._preferencesString = profile.getPreferencesString()
File "Cura\util\profile.py", line 657, in getPreferencesString
ret = base64.b64encode(zlib.compress(ret, 9))
UnicodeEncodeError: 'ascii' codec can't encode character u'\xa7' in position 75: ordinal not in range(128)
Exception in thread Thread-8:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 229, in _socketConnectionThread
while len(self._result._polygons) < layerNr + 1:
AttributeError: 'NoneType' object has no attribute '_polygons'
Exception in thread Thread-9:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 366, in _watchProcess
self._result = EngineResult()
File "Cura\util\sliceEngine.py", line 60, in __init__
self._preferencesString = profile.getPreferencesString()
File "Cura\util\profile.py", line 657, in getPreferencesString
ret = base64.b64encode(zlib.compress(ret, 9))
UnicodeEncodeError: 'ascii' codec can't encode character u'\xa7' in position 75: ordinal not in range(128)
Exception in thread Thread-10:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 229, in _socketConnectionThread
while len(self._result._polygons) < layerNr + 1:
AttributeError: 'NoneType' object has no attribute '_polygons'
Exception in thread Thread-11:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 366, in _watchProcess
self._result = EngineResult()
File "Cura\util\sliceEngine.py", line 60, in __init__
self._preferencesString = profile.getPreferencesString()
File "Cura\util\profile.py", line 657, in getPreferencesString
ret = base64.b64encode(zlib.compress(ret, 9))
UnicodeEncodeError: 'ascii' codec can't encode character u'\xa7' in position 75: ordinal not in range(128)
Exception in thread Thread-12:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 229, in _socketConnectionThread
while len(self._result._polygons) < layerNr + 1:
AttributeError: 'NoneType' object has no attribute '_polygons'
Exception in thread Thread-13:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 366, in _watchProcess
self._result = EngineResult()
File "Cura\util\sliceEngine.py", line 60, in __init__
self._preferencesString = profile.getPreferencesString()
File "Cura\util\profile.py", line 657, in getPreferencesString
ret = base64.b64encode(zlib.compress(ret, 9))
UnicodeEncodeError: 'ascii' codec can't encode character u'\xa7' in position 75: ordinal not in range(128)
Exception in thread Thread-14:
Traceback (most recent call last):
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 552, in __bootstrap_inner
self.run()
File "C:\Program Files (x86)\Cura_14.02-RC2\python\lib\threading.py", line 505, in run
self.__target(*self.__args, **self.__kwargs)
File "Cura\util\sliceEngine.py", line 229, in _socketConnectionThread
while len(self._result._polygons) < layerNr + 1:
AttributeError: 'NoneType' object has no attribute '_polygons'
Closing down
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BTW: we want stickers... :-)
Guess, Ian too - isnt?
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@ home I had a bit more success than in office - slicing seems to be woring
BUT:
When going to layer view the following message pops up:
An error has occurred during the 3D view drawing.
WindowsError: 'exception: access violation reading 0x00000000'
@ wrapper.py:wrapperCall:763
@ latebind.py:__call__:45
@ openglHelpers.py:render:181
@ engineResultView.py:OnDraw:142
@ sceneView.py:OnPaint:1034
@ openglGui.py:_OnGuiPaint:227
When switching to overhang view the following message appears:
Overhang view not working due lack of OpenGL shaders support
The output.txt at my home pc looks like this: (sorry for long post...)
Listening for engine communications on 49674
Traceback (most recent call last):
File "Cura\gui\util\openglGui.py", line 227, in _OnGuiPaint
self.OnPaint(e)
File "Cura\gui\sceneView.py", line 1034, in OnPaint
self._engineResultView.OnDraw()
File "Cura\gui\util\engineResultView.py", line 142, in OnDraw
layerVBOs[typeName].render()
File "Cura\gui\util\openglHelpers.py", line 181, in render
glDrawElements(self._renderType, self._size, GL_UNSIGNED_INT, c_void_p(0))
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\latebind.py", line 45, in __call__
return self._finalCall( *args, **named )
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\wrapper.py", line 763, in wrapperCall
result = self.wrappedOperation( *cArguments )
WindowsError: exception: access violation reading 0x00000000
Cura_SteamEngine version 13.12
Default config 'default.cfg' not used
Loading $ from disk...
Reading mesh from socket with 563922 vertexes
Loaded from disk in 1.513s
Analyzing and optimizing model...
Face counts: 187974 -> 168466 89.6%
Vertex counts: 563922 -> 84217 14.9%
Optimize model 0.983s
Slicing model...
Layer count: 336
Sliced model in 1.248s
Generating support map...
Generating layer parts...
Generated layer parts in 0.203s
Generated inset in 1.903s
Generated up/down skin in 2.886s
Closing down
Cura_SteamEngine version 13.12
Default config 'default.cfg' not used
Loading $ from disk...
Reading mesh from socket with 563922 vertexes
Loaded from disk in 1.451s
Analyzing and optimizing model...
Face counts: 187974 -> 168467 89.6%
Vertex counts: 563922 -> 84227 14.9%
Optimize model 0.749s
Slicing model...
Layer count: 336
Sliced model in 1.326s
Generating support map...
Generating layer parts...
Generated layer parts in 0.219s
Generated inset in 1.872s
Listening for engine communications on 49674
Traceback (most recent call last):
File "Cura\gui\util\openglGui.py", line 227, in _OnGuiPaint
self.OnPaint(e)
File "Cura\gui\sceneView.py", line 1034, in OnPaint
self._engineResultView.OnDraw()
File "Cura\gui\util\engineResultView.py", line 142, in OnDraw
layerVBOs[typeName].render()
File "Cura\gui\util\openglHelpers.py", line 181, in render
glDrawElements(self._renderType, self._size, GL_UNSIGNED_INT, c_void_p(0))
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\latebind.py", line 45, in __call__
return self._finalCall( *args, **named )
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\wrapper.py", line 763, in wrapperCall
result = self.wrappedOperation( *cArguments )
WindowsError: exception: access violation reading 0x00000000
Closing down
Listening for engine communications on 49674
Traceback (most recent call last):
File "Cura\gui\util\openglGui.py", line 227, in _OnGuiPaint
self.OnPaint(e)
File "Cura\gui\sceneView.py", line 1034, in OnPaint
self._engineResultView.OnDraw()
File "Cura\gui\util\engineResultView.py", line 142, in OnDraw
layerVBOs[typeName].render()
File "Cura\gui\util\openglHelpers.py", line 181, in render
glDrawElements(self._renderType, self._size, GL_UNSIGNED_INT, c_void_p(0))
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\latebind.py", line 45, in __call__
return self._finalCall( *args, **named )
File "C:\Program Files\Cura_14.02-RC2\python\lib\OpenGL\wrapper.py", line 763, in wrapperCall
result = self.wrappedOperation( *cArguments )
WindowsError: exception: access violation reading 0x00000000
Cura_SteamEngine version 13.12
Default config 'default.cfg' not used
Loading $ from disk...
Reading mesh from socket with 5808 vertexes
Loaded from disk in 0.016s
Analyzing and optimizing model...
Face counts: 1936 -> 1928 99.6%
Vertex counts: 5808 -> 968 16.7%
Optimize model 0.015s
Slicing model...
Layer count: 98
Sliced model in 0.032s
Generating support map...
Generating layer parts...
Generated layer parts in 0.046s
Generated inset in 0.203s
Generated up/down skin in 0.187s
Closing down
Exception in thread Thread-6 (most likely raised during interpreter shutdown):
The output from my office notebook I will post tomorrow. Maybe helpfull, hopefully usefull for finding the issues...
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What does output.txt say?
Arrived at home without the notebook.
I have not found it on this PC. Where should this file be located so that I can lookup tomorrow.
Now ready to try it on this PC...
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Hmmm... restarted my notebook, re-installed the 4th time, no effect...
It slices the first time after new installation, then no more...
So I have to precice my first post - it NEVER slices again after the first start, nevertheless if I restart Cura or not, move the object or not or change parameters or not...
I´m working with Cura since 13.04 and I had never such troubles on this notebook before.
I will try at my home pc tonight too..
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Imagine that the black circles are the screws
On the left side, the oval things with the spring in it are put over those screw blocks and the half-circle part with the second weel is mounted on this oval parts.
So basically something like the suspension on an very old horsedrawn carriage or train waggon... (leaf spring / plate spring...)
@ Ian - correct????
Improvement for the Dual Extrusion firmware
in Third party products & modifications
Posted
Of course!
@ Arne Durr/D-Bytes looking forward to hear great news !
I´m happy that there are so many people take their time and create/develop such great stuff.