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Badgersurfer

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Everything posted by Badgersurfer

  1. Yep thanks for that. I have used this so many times and never had an issue. In fact you have to click the fx symbol on the Wall Thickness + Wall line count before it allows you to input. Then as you say when you change the wall thickness it automatically adjusts the wall line count. Weird how I never experienced this before. They need to fix this as it is not logical...
  2. Weird all of a sudden I seem to have lost the ability to set my wall thickness. I cannot see why as it is a simple block bored our inside. Infill is 50% and I have tried with only 10% but still the same problem. The wall thickness is greyed out. Any ideas?
  3. Up until now I have had no issues with 5.3, but whether it was caused by a plugin update which is the only thing that has recently updated I have no idea. Checked my file integrity and no issues. Uninstalled and reinstalled it. It work first time and and then failed to load. I then realised that it would more likely load from the Win11 App link direct but not from a taskbar link... (did before) then another time it failed and I start 5.2 no problems, then ran 5.3 ok. I have an Acer Predator Triton 500 I7 2GB NVME and 16gb RAM Win 11 Pro Nvidia RTX 2060... Seems it will always start 5.3 if I start 5.2.1 first. I think it may be an issue with the GPU... Anyone had similar issues?
  4. I have sussed it out. It appears that enabling the Timelapse plugin in Cura causes the head to zero on each level pass.
  5. Not sure what's happening here. My head keeps returning to the purge line after printing each layer. I though I had this before and managed to switch it off but I cannot seem to fix it this time. I have included the gcode in case it helps find the problem and a video link... Any ideas? Bandsaw Fence Gauge v5.gcode
  6. I figured there would be a simple solution... you are a star... thank you very much... perfect...
  7. Yep it fixed the problem 5.1 Beta had not being able to upload 'ufp' files to the Creality Sonic Pad. Now it is perfect. Well done...
  8. Get yourself a Creality Sonic Pad, you definately won't look back... awesome piece of kit...
  9. Makes a lot of sense what you say. I have a Creality Ender S1 Pro and just added the new Creality Sonic Pad and I have to say it is awesome. Initially when I upgraded to Cura 5.1Beta Moonraker didn't work with 'ufp' files but when I installed the 5.2 release version I noticed it also updated the Moonraker plugin and now everything works fine. I have it connected to ethernet and it has transformed the ease of use. No more SD cards I can even print remotely.
  10. I am pretty adept at Cura but I am struggling to work out if there is a way of blocking the Brim mesh. I generally create my own supports and blockers in Fusion360 then import them into Cura and use permodel tools to create my meshes. In the case of my picture here I want to create some 40mm feet that have a matrix of small feet with 2x2mm channels between them. I don't want a raft because of the amount of time and material but I do need a Brim for adhesion. I have tried tabs and converted them to Permodel>Normal model but I don't like them. So the problem I have is that when I add a Brim (as you can see in my picture) it fills all the channels in with Brim as well which makes it a faff to get out. So I made a blocker mesh with a 40x3mm disk and set it in so that it is level with the bed but it deosn't block the Brim thus leaving the small feet and channels clear. I have the Brim set to the outside only but it still infills the channels. It appears a Brim doesn't have the same atttributes as a support. Any ideas how I might overcome this problem?
  11. I have reloaded Cura 5.1 and the process works perfectly. Obviously an issue with 5.2 Beta...
  12. I cannot seem to get Moonraker to upload ufp files to my new Creality Sonic Pad enabling me to activate thumbnails. I have set everything up correctly (it works fine with post "Create Thumnails" script using gcode) but when I select ufp it comes up with this error... I have seen a similat thread but not conclusive. Is this likely to be a Cura 5.2 Beat bug as some other users say it is fine with their cura 5.1. Anyone know of a workaround?
  13. Yep, well done thanks for that. In pre model I needed to select the first one "Mesh Normal mode"... Cura 5.2... sorted,
  14. I don't get what is wrong here. I am trying to put tabs on a pretty small build to stop it lifting off the build plate at the ends but when I add the tabs I get a mesh of a fews lines instead of compact lines like the brim feature. These are not adquate. The picture in the Tabs help file shows lines similar to a brim. Any ideas what I am missing please...
  15. That's interesting. I created another file and imported two components and did the same without converting it to a support mesh and it worked perfectly dropping it to the build plate. I then converted one to a support mesh and it also dropped to the build plate. Any combination seemed to work ok. I have now realised that the problem is with the Custom support plug in. If you add a custom support "F" to the build plate and then go to the 'Move' function and move +/- Z then click the Drop Model it does nothing. So to conclude it is fine with imported and converted mesh supports but not ones created with the custom support plugin. I will keep my eyes peeled for any other anomolies. One other point with the Custom Support plugin is that I cannot see how you can alter the internal dia of the tube support only the extetrnal which sort of defeats the object. (unless I have missed something of course)
  16. Can you tell me what Drop Down Model does please. I assumed it should drop the selected model to the build plate but when I tick it nothing seems to change. I cannot seem to find out anything in the help files either, is there a setting to turn on hints? I already have automatically drop models to build plate turned on, this particular one is one of my stock support models which I import and convert to a support mesh in per model. One other thing I noticed I don't know if you are aware is than when you import a mode and press CTRL-Z twice it moves it to 0,0,0 which is quite useful. The icing on the cake would be a tick box called "Zero Model" which would allow you to select a model and then zero it to the main component. Currently I click on the main component and note the zero coords i.e. 25,25,0 I then go to my support mesh(es) and click on move and enter the same coords. I may have up to 20 custom support meshes on a wide span so having to do this with each one is quite time consuming. It would be great advantage to have a method of selecting a model you want to move and then selecting a model on the layer list and it automatically zeros itself to that model. So in practice I could select 20 models and click the one on the layer list I want to zero i.e. 25,25,0 to and they all move to zero on that location... Just to point out my methodogy I create my supports fusion360 with 2mm base and taper the height so I only get 1mm contact on the bridge. This makes it extremely easy to remove, nice clean surface, very little material and considerably less time to print.
  17. I have a Creality S1 Pro and have set up all my profiles for various materials which I have exported and backed up. But if I upgrade to the new Beta version does it reset my printer and materials to default or does it maintain the current settings and plugins?
  18. Well done. If you do maybe you can pass this idea to them as well. I use several different blocks for different processes and if one overlays the other it would be a great advantage to rename the default names you give them.
  19. I use per model all the time for custom supports and settings custom infill density areas. I find it quite frustrating that every time I add a new custom support and then in permodel modify settings for overlaps>infill mesh only... I get a basic subset of infill settings but they never include the most used one being "infill density". Every time I add a new object I have to click the "Select Settings" button and tick the "Mesh Density" in the list to bring it into the selection list. Is there any way of setting mesh density so it always comes up in the default list?
  20. Yep thanks for that it was the "Lift Head" setting. I will see if it makes any difference to my print now... interestingly it halves my print time from 10mins to 5 mins...
  21. I have moved the workpiece to the center and the travel lines have moved accordingly . So it seems the nozzle is doing something that is aligned with the centerpoint on the X-axis. I thought maybe this may be to enable it to retract and extrude for the next layer? I have set retraction off and there is no difference.
  22. I have been doing a series of stringing tests on eSun Silk PLA and noticed that for some reasons the nozzle travel is going well outside the workpiece. I am confused by this as it obviously makes the job take considerably longer and also causes unnecessary stringing. Have I missed a setting here somewhere?
  23. I am using Cura 5.1 with a custom profile for a Creality Ender 3 S1 Pro. Every time I do a new project it prefixes my file name with CFFFP_ . Is there any way I can eliminate this as I have to edit it out every time I save my gcode file? It is really annoying...
  24. That's interesting thanks for the quick response. Would you be kind enough to explain briefly what the Z seam is and why is it staggered rather than contiguous?
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