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How to print good top surfaces in Slic3r ?

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How to print good top surfaces in Slic3r ?

I am playing around with Slic3r to see if the slicing is a little bit better for my typical arch models ?

im testing yesterday and today and find the results pritty good but i cant seem to get a good closed top fill surface.

any time the ultimaker prints tops of roofs for example, the material is too thin and you can see through the roof tops... not good.

any ideas how to improve this please ?

thank you.

Ian :D

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Hi Ian,

Sorry I cannot help, so in that respect this post is useless. However just to say I have several

similar thin-arch geometries and I get EXACTLY the same problem with both CURA, KISSLICER and NETFABB.

Issue seems to be that when you tell it a wall thickness, it only thinks it 2D slices. So you get this effect...

Looks like there is some work to do on this aspect of the current slicers.



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Snowygrouch and I were discussing this and that pictures better than any words I could add - it's spot on.

however, there is a subsample option in k'slicer which (might) solve exactly this problem. I haven't tried it and don't have a suitable model to play with (doesn't help I'm printing with nylon right now so might see different effects anyway)

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