Illuminarti is spot on here. The times calculated in Cura do not account for acceleration, which can cause anything between a 20% and a 100% error. It's pretty hard to estimate printing times, unless you fully simulate the machine (which I might do some day, if I have one of those mad-coding days)
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illuminarti 18
Daid can say for sure, but I think it's because it doesn't take into account acceleration factors which mean that the average speed for every move is lower than the nominal print speed - and for short segments it can be quite a lot lower.
Kisslicer allows you to specify what acceleration you are using, in order to better calculate print times. It's not perfect, but it's usually pretty close.
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