We quite possible already did discuss this, but the chances of me remembering stuff like this are
fairly remote...the further I get away from spanners and machine tools the more often I have to have a quiet
sit down to collect myself...
We quite possible already did discuss this, but the chances of me remembering stuff like this are
fairly remote...the further I get away from spanners and machine tools the more often I have to have a quiet
sit down to collect myself...
Best list to check is in the Marlin sources:
https://github.com/ErikZalm/Marlin/blob/Marlin_v1/Marlin/Marlin_main.cpp
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illuminarti 18
In Marlin, G10 is nothing to do with head offsets - it triggers a retraction. (Didn't we have this conversation before? :-) )
The correct code is M218 Ta Xb Yc, where a,b and c are the extruder number and the x and y offsets respectively.
You should then be able to change extruders with T0, T1 etc, and have the print position be correctly offset.
Not sure about M104... I'd assume it should still work as before, but I don't have the latest code in front of me at the moment.
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