You did not model it with inverted faces, but probably with too many walls. This happens when boolean operations go wrong, or there was no boolean. I don't know enough about your specific model or inventor to be sure.
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You did not model it with inverted faces, but probably with too many walls. This happens when boolean operations go wrong, or there was no boolean. I don't know enough about your specific model or inventor to be sure.
Note that though it is best to learn to create proper models, you can get Cura to slice this particular model the way you probably intended it.
Find the setting "Union Overlapping Volumes" in Mesh Fixes (you can use the Search on top of the settings) and uncheck it.
I fixed it, thanks Ahoeben
"Union Overlapping Volumes" did not help with the model i had, but once i modified the model, turning that settings off did help. otherwise it would just cap the model.
so what was wrong? by trial and error i found out..
when i went to thicken the walls by 1.6mm in autodesk inventor, there are settings for "in which way" do you want to thicken them.
this is how it looks in inventor:
when its in the setting to thicken in both ways, that works like it should and model slices nicely, but before i had it to thicken just outwards (middle button of the 3) and this is how it looks in inventor then:
notice the red walls all of a sudden, that was probably the problem. I dont know what red walls stand for, im quite new in inventor... my bet is that they stand for normals of faces not facing outwards like in top picture?
so yes, finished model looks nicely now.. marble will run inside these tracks... i do have one other issue tho... walls appear to be low resolution... like the circle is made out of 40 faces/polygons instead of 200 faces/polygons... its not smooth, you can see how i've drawn blue lines next to visible faces/polygons. you can see in inventor screenshot how smooth the model is, but when its in CURA, the circle becomes quite blocky... i suppose theres a settings for that in cura
3 hours ago, bizilux said:i suppose theres a settings for that in cura
No, this needs to be fixed in inventor too. When exporting, your perfectly round cylindrical walls get converted into polygons. Polygons (triangles) have no curves; polygons can only approximate a curve. By the time the model is loaded into Cura, there are no curves, only polygons.
The more polygons are created, the more precise the approximation of the curve. Somewhere in inventor, there has to be a setting for the precision of exported models.
Edited by ahoebenyou are correct again,
there is an option button when exporting from inventor. I bumped resolution to high, it looks like a proper circle now, and also changed units so dont need to scale up 10x anymore ?
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ahoeben 2,016
Yes, probably. Can you check the model in X-Ray view? If there are red areas in X-Ray view, your model has "internal geometry", and Cura looses count what is inside and what is outside.
Care to share the STL file?
Note that STL files do not contain units, so Cura can only make an assumption to the unit that was used while modeling. Since Cura can't read your mind, it always assumes the unit is MM (and you probably modeled in CM if you have to scale the model up to 1000%).
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bizilux 0
sharing STL file is not a problem, im releasing it on thingiverse when its done anyways...
and yes its all red, so i modeleded something wrong, did i model it with inverted faces? im trying to find out how to invert faces in inventor but its unnecessarily complicated
Part3.stl
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