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Check the Z of the part in the Move tool. It should be "0".
Sometimes the part is sitting at a slight angle and although it looks to be flush on the plate, it isn't. The Rotation tool has a "Lay Flat" option that can help.
Sometimes the bottom of a model simply isn't flat. The low point holds the rest of the model in the air and Cura notices and only puts a raft/skirt/brim around that touching point. In that case lowering the model into the build plate by some small distance can eliminate the problem.
On such a simple model this isn't usually a problem - but if the model has reversed surfaces or open seams (not Water-Tight) then things can get odd as Cura sees one thing, you see it another way, and you're both wrong because areas of the model are inside-out.
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Here comes Cura 5.9 and in this stable release we have lots of material and printer profiles for UltiMaker printers, including the newly released Sketch Sprint. Additionally, scarf seams have been introduced alongside even more print settings and improvements. Check out the rest of this article to find out the details on all of that and more
We are happy to announce the next evolution in the UltiMaker 3D printer lineup: the UltiMaker Factor 4 industrial-grade 3D printer, designed to take manufacturing to new levels of efficiency and reliability. Factor 4 is an end-to-end 3D printing solution for light industrial applications
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GregValiant 1,412
Check the Z of the part in the Move tool. It should be "0".
Sometimes the part is sitting at a slight angle and although it looks to be flush on the plate, it isn't. The Rotation tool has a "Lay Flat" option that can help.
Sometimes the bottom of a model simply isn't flat. The low point holds the rest of the model in the air and Cura notices and only puts a raft/skirt/brim around that touching point. In that case lowering the model into the build plate by some small distance can eliminate the problem.
On such a simple model this isn't usually a problem - but if the model has reversed surfaces or open seams (not Water-Tight) then things can get odd as Cura sees one thing, you see it another way, and you're both wrong because areas of the model are inside-out.
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