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The TwoTrees base definition file defines a lot of support settings. Those settings carry over to all their regular definition files. The Creality and Artillery definitions do not have support presets in their definitions.
One of the problems may be this line in your "two_trees_base.def.json" file:
"support_infill_rate": { "value": "0 if support_enable and support_structure == 'tree' else 25" }
The effect of that line is that every time you switch from Normal to Tree supports the Support Density will go to "0" and the problem will show up.
Related to that is this line:
"support_wall_count": { "value": 0 }
With no walls and no infill you have no support stucture except for the brim.
You should probably go back to TwoTrees support and let them know.
If you go to Custom settings you can make the "Support Density" setting visible and change it to something other than "0" and the support structure will show up.
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GregValiant 695
The TwoTrees base definition file defines a lot of support settings. Those settings carry over to all their regular definition files. The Creality and Artillery definitions do not have support presets in their definitions.
One of the problems may be this line in your "two_trees_base.def.json" file:
"support_infill_rate": { "value": "0 if support_enable and support_structure == 'tree' else 25" }
The effect of that line is that every time you switch from Normal to Tree supports the Support Density will go to "0" and the problem will show up.
Related to that is this line:
"support_wall_count": { "value": 0 }
With no walls and no infill you have no support stucture except for the brim.
You should probably go back to TwoTrees support and let them know.
If you go to Custom settings you can make the "Support Density" setting visible and change it to something other than "0" and the support structure will show up.
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peerhu 0
You're right! When support wall line count changed to 1 the tree appeared.
Thank you for the info!
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