- Solution
Success (maybe) the solution presented here sort of does the trick:
I added another 'cutting mesh' encompassing the entire object just few mm off the base. (see attached)
I'm still trying to get my head around WHY this works, but there it is...
BUT I seem to have lost the lightning infill I need to get this print. Always something...
Edited by pozzello
edit: adding 10% lightning infill to the large cutting mesh and I'm back in business... Still makes my head spin tho.
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pozzello 0
Getting closer... I found that setting the cutting mesh 'Bottom layer' COUNT (not 'top/bottom THICKNESS') to 0 does remove the first layer floor (see attached,) but I still get a top layer as in the image posted with the OP above. I'm guessing that's really a bottom layer for the main model (raised above the build plate due to the cutting mesh below) but not having any luck removing that to leave the entire disk cross-section as an opening into the model cavity...
I could just drill a hole into that layer to allow the 'flame' part of the tea light into the body, but will require putting that layer at just the right height for these specific lights, so still not optimal...
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