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Posts posted by burtoogle
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If Cura 4.6 has the overhanging wall angle setting, try reducing that so that it detects the overhangs and then it should move the z-seam to avoid the overhung areas.
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Hello @summerso, welcome to this forum. The file you provided isn't actually a project file, it only contains the model and not your settings. You need to do File -> Save, not File -> Export to create a project file (I know it's confusing, they like it that way!)
Anyway, I sliced your model using my Cura variant and I think it looks OK, there's no weirdness near the top and almost 0 travel moves in the whole file. Mind you, my Cura works somewhat differently to UM Cura so I can't guarantee that you will get the same results using UM Cura. If you wish to try mine, you can find the releases at https://www.dropbox.com/sh/s43vqzmi4d2bqe2/AAADdYdSu9iwcKa0Knqgurm4a?dl=0. Please read the README.md file before installing and using.
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Good.
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I still don't know why it is failing for you. You could possibly get more information by setting the LIBGL_DEBUG environment variable (set to "verbose" to get maximum info).
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But compatibility mode is also used if the Open GL version is less than 4.1. Take a log at the cura.log file and you will see what version is being detected. Maybe a driver update is required?
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Hello @z-uo, please attach a sample g-code file to this thread so I can see the weird movement you describe. Thanks.
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Maybe it's a group permissions thing, this is what I have for me...
uid=1001(markb) gid=1001(markb) groups=1001(markb),4(adm),27(sudo),44(video),107(render),109(netdev)
Are you a member of the render group?
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Hi, a possible solution would be to install my Cura that has an extra option to enable bridging over support.
You can find my builds at https://www.dropbox.com/sh/s43vqzmi4d2bqe2/AAADdYdSu9iwcKa0Knqgurm4a?dl=0
Please read the README.md before using.
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Hi. Looks perhaps like a permissions problem. The files under /opt/mesa-20.1 should be readable and executable by everyone.
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Hi, that A parameter is specific to the MACH3 gcode flavour. It replaces the E parameter that almost all other printers use to specify extrusion distance.
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The cura gcode uses 150 mm/S for the travel speed, the S3D code uses 80 mm/S. Try using the same speed in Cura.
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Hi, I can't see anything wrong with the g-code, could you please provide the g-code that S3D produced so I can compare them. Thanks.
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Hi, please attach the leaning g-code file to this thread, thanks.
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56 minutes ago, hussainsail2002 said:
Will it work on windows 7 ?
Sorry, I don't use Windows so I cannot say. I expect someone else will know.
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That feature is only available if your computer can provide a recent enough version of Open GL. The Open GL version supported needs to be 4.1 or later for this and the full preview mode (with the layer and line sliders) .
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6 hours ago, j_keiter said:
I still think cura should fix though.
I have submitted a fix to the Cura devs and they will decide whether to incorporate it or not.
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However, if you were running Linux on that laptop, it could possibly support Open GL 4.2 which would allow you to use the simulation view.
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I don't think there's anything you can do to alter the behaviour. I have modified the slicer so that it will force the retraction to
occur on that last travel move and sliced your project, I attach the gcode, could you please print it and let me know if it is good. If so, I will submit my changes for the UM devs to include in a future release (if they approve).
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The UM devs changed the behaviour fairly recently so that Cura never generates a retraction when the travel distance is less than the minimum travel distance setting. This is true even when retract on layer change is set. Maybe there is a case for allowing the retraction in that situation to help with the slow z change.
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Ah, I think I know what the problem could be, looking at the gcode for the missing retraction just before LAYER:5, the distance travelled is less than the value of retraction minimum travel so the retraction doesn't occur. A workaround would be to reduce the value of that setting.
Could you still please provide the project file, thanks.
Surface Mode Spiralize - Random direction change
in UltiMaker Cura
Posted
Spiralize isn't right for a model with gaps.
Why don't you just cut it out later?