6 minutes ago, scalion said:In addition on the same subject, It is possible to make a .gcode file with Cura of a multiplied copy of a single object but where the printer build one by one (not all in one time by layer) at different places with the necessary space to prevent collision with 3d printing nozzle ?
I want this because when the nozzle go to ne next copy of object 1) that's a trashed time and 2) this causes burrs to appear on the surface of the object.
Sure you can! Just go to Special Modes and set Print Sequence to One at a Time.
That'll show you bounding areas around each object of where the print head will be so you can make sure they don't overlap.
Just make sure the print head size is set correctly for your printer. It'll also lower the maximum height you can print to your printer's gantry (if applicable) so that doesn't knock anything over.
Edited by Slashee_the_Cow- 1
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Cyberchipz 3
No worries, the answer is always obvious, once it is known. From a programmer's perspective, ever since Microsoft (and others that followed) added the Right Click as a way to access local properties and methods to an object, the R-Click should always be your first go-to possible solution to any question regarding what can 'this' object do, or what property can I change about 'this' object. ;-) The right click is the most powerful tool, IMHO, we have to interact with our OS and it's integrated into every Window... just about. But, then again, you knew that didn't you. lol
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MalFie 3
Years later I know, but his question about something so basic is exactly why I'm reading the solution. Nobody should ever feel ashamed, or even daunted, by asking positive questions. ✋
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scalion 0
Hi all and happy new year 2024!,
In addition on the same subject, It is possible to make a .gcode file with Cura of a multiplied copy of a single object but where the printer build one by one (not all in one time by layer) at different places with the necessary space to prevent collision with 3d printing nozzle ?
I want this because when the nozzle go to ne next copy of object 1) that's a trashed time and 2) this causes burrs to appear on the surface of the object (i know we can reduce this by parameters but that's never 100% effective).
Thank's for your attention.
Edited by scalionLink to post
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