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It took me a while to change how i designed to suit 3D printing better and I'm still learning.
Depending on your models, sometimes i can be best to chop it into parts to eliminate overhangs etc.
You will see a lot of people here who print figurines im multiple parts then glue them together. Valcrow's Lightsaber is one example. There are 2 models, one prints in one piece but the quality is low, the the other in 14 pieces. which gives really good quality.
I've taken up 3d design and 3d printing at the same time, so i guess that for me it's easier.
When i design something, i always have 3d printing on my mind, i try to adapt my designs to be easily printable, avoid overhangs and supports.
I think that it can take sometime when you're used to "just" 3d modelling. You need to rethink your design process and think about how it will print, it will save you a lot of time and headaches
I think that it can take sometime when you're used to "just" 3d modelling. You need to rethink your design process and think about how it will print, it will save you a lot of time and headaches
Yeah, that was exactly what I was thinking. My modeling skills were purely orientated on the visual aspect in the past, with now many problems into trying to convert it into stl and a printable object.
I really need to rethink almost everything to get a good stl out of it now.
In the Cura 5.8 stable release, everyone can now tune their Z seams to look better than ever. Method series users get access to new material profiles, and the base Method model now has a printer profile, meaning the whole Method series is now supported in Cura!
We are happy to announce the next evolution in the UltiMaker 3D printer lineup: the UltiMaker Factor 4 industrial-grade 3D printer, designed to take manufacturing to new levels of efficiency and reliability. Factor 4 is an end-to-end 3D printing solution for light industrial applications
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Labern 775
It took me a while to change how i designed to suit 3D printing better and I'm still learning.
Depending on your models, sometimes i can be best to chop it into parts to eliminate overhangs etc.
You will see a lot of people here who print figurines im multiple parts then glue them together. Valcrow's Lightsaber is one example. There are 2 models, one prints in one piece but the quality is low, the the other in 14 pieces. which gives really good quality.
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DidierKlein 729
I've taken up 3d design and 3d printing at the same time, so i guess that for me it's easier.
When i design something, i always have 3d printing on my mind, i try to adapt my designs to be easily printable, avoid overhangs and supports.
I think that it can take sometime when you're used to "just" 3d modelling. You need to rethink your design process and think about how it will print, it will save you a lot of time and headaches![:)](//content.invisioncic.com/ultimake/emoticons/5a33abdf6d109_1f60acopy.png)
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neone 40
Yeah, that was exactly what I was thinking. My modeling skills were purely orientated on the visual aspect in the past, with now many problems into trying to convert it into stl and a printable object.
I really need to rethink almost everything to get a good stl out of it now.
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