All of them :-) I just print random stuff to test my printer, settings, and software tweaks (then again, I develop the software, so doing lots of different things is important for me)
Actually, as a 3D modeler, what would be important to learn is that "manifold meshes" are important, as well as "no intersecting faces".
As for the kit, the first 80-90% of the print quality comes from properly tweaking the mechanics and proper filament, the last 20-30% comes from tweaking the settings. (On some complex this can be different, but for most prints this is the case)
First thing you will most likely need to adjust is the short-belt tension. It usually goes wrong there for kit builds quality wise. As the printer works fine with lose belts, but won't achieve super quality.
I actually like using Yoda at half scale and hollow with several perimeters to check filament settings as it gives a variety of quick movements, single walls in the ears, overhangs, and there are distinct features to be recognized. Plus, the print ends up as a product, not just a widget (Kids love it if you toss them a Yoda figurine and say Merry Christmas).
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