Jump to content
Ultimaker Community of 3D Printing Experts

Weird points on the calibration cube vertices

Recommended Posts

Posted (edited) · Weird points on the calibration cube vertices

It is perfect in X-Ray view.

It is how it looks printed, just like in the slicer.




I found out using 0 as external wall insert lowers this effect hugely, but it is still there a bit.

Using a negative value helps but it is very weird and it can be flat with the rest of the surface, but then why isn't it flat already with a 0 value?

weird points 2.png


For last, why are the corners deformed?





Edited by redslifer
  • Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    • Create New...