UltiMaker uses functional, analytical and tracking cookies. Tracking cookies enhance your experience on our website and may also collect your personal data outside of Ultimaker websites. If you agree with the use of tracking cookies, click “I agree, continue browsing”. You can withdraw your consent at any time. If you do not consent with the use of tracking cookies, click “Refuse”. You can find more information about cookies on our Privacy and Cookie Policy page.
Normally you need to print slower (less than 40-50mm/s) to get better surface finish... if you print faster you can start to see some "ringing" or "ghosting" on outer wall. If you don't care about those side effects or if you are printing prototypes you can just speed up a bit. Don't make infill speed more than 20% faster than wall speed because the infill can reflect on surface making it looks ugly.
There are some tricks to get an overall faster prints and keep a good speed to garantee a better finish.
- You can use bigger nozzles. Speed can remain the same but final print time will decrease;
- You can look at Cura for the feature: adjustable layer high. It will make an analisys of your STL and adjust/change the layer high to your model, I never test it because I'm using Simplify3D slicer for a while, but it should work. You can find videos in youtube showing how. I believe 3D Universe has one tutorial about it;
- You can also make the same stuff that is pointed above in Simplify3D, changing process for each high - in case that you have this slicer software;
- You can print hallow. In meshmixer software (free) from autodesk there is a easy way to hollow the object. It saves time and material but you can just apply it in some causes... if you need a rigid thing avoid this option. Tutorial is also easy to find in youtube.
I hope it helps, any doubt just let me know. Cheers!
Edited by fergazz
Link to post
Share on other sites
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Cura 5.7 is here and it brings a handy new workflow improvement when using Thingiverse and Cura together, as well as additional capabilities for Method series printers, and a powerful way of sharing print settings using new printer-agnostic project files! Read on to find out about all of these improvements and more.
S-Line Firmware 8.3.0 was released Nov. 20th on the "Latest" firmware branch.
(Sorry, was out of office when this released)
This update is for...
All UltiMaker S series
New features
Temperature status. During print preparation, the temperatures of the print cores and build plate will be shown on the display. This gives a better indication of the progress and remaining wait time. Save log files in paused state. It is now possible to save the printer's log files to USB if the currently active print job is paused. Previously, the Dump logs to USB option was only enabled if the printer was in idle state. Confirm print removal via Digital Factory. If the printer is connected to the Digital Factory, it is now possible to confirm the removal of a previous print job via the Digital Factory interface. This is useful in situations where the build plate is clear, but the operator forgot to select Confirm removal on the printer’s display. Visit this page for more information about this feature.
Recommended Posts
fergazz 60
Hi @SpaceDawg
Normally you need to print slower (less than 40-50mm/s) to get better surface finish... if you print faster you can start to see some "ringing" or "ghosting" on outer wall. If you don't care about those side effects or if you are printing prototypes you can just speed up a bit. Don't make infill speed more than 20% faster than wall speed because the infill can reflect on surface making it looks ugly.
There are some tricks to get an overall faster prints and keep a good speed to garantee a better finish.
- You can use bigger nozzles. Speed can remain the same but final print time will decrease;
- You can look at Cura for the feature: adjustable layer high. It will make an analisys of your STL and adjust/change the layer high to your model, I never test it because I'm using Simplify3D slicer for a while, but it should work. You can find videos in youtube showing how. I believe 3D Universe has one tutorial about it;
- You can also make the same stuff that is pointed above in Simplify3D, changing process for each high - in case that you have this slicer software;
- You can print hallow. In meshmixer software (free) from autodesk there is a easy way to hollow the object. It saves time and material but you can just apply it in some causes... if you need a rigid thing avoid this option. Tutorial is also easy to find in youtube.
I hope it helps, any doubt just let me know. Cheers!
Link to post
Share on other sites