4 hours ago, geert_2 said:I always thought that this alternating was the desired behaviour? When the slicer encounters the first edge it turns the material on. At the second edge = material off. Third edge = on, fourth edge = off, etc...?
Thanks for the answer and the example @geert_2, it makes sense now that you say it.
But I'm surprised this is not an option to setup somewhere and even more why this would be the default option.
I mean you can just cut the intersection out of the model in your editor, I don't see why this would managed in the slicer.
I tried this : Union overlapping volumes ( https://ultimaker.com/en/resources/20424-mesh-fixes ), but it does not change the behaviour for me.
I'm a beginner, so I may miss something obvious here but for me it would make more sense to edit the model in the 3D editor.
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geert_2 558
I always thought that this alternating was the desired behaviour? When the slicer encounters the first edge it turns the material on. At the second edge = material off. Third edge = on, fourth edge = off, etc...?
Otherwise I think it has no way to know whether it has to fill a model or not, since the STL-file only consists of triangles, if I understood that well? Maybe software-engineers like smartavionics or ahoeben could shine a light on this?
Anyway, I use this feature to make hollow text and watermarks inside a model. I design the watermark separately, outside of the model, and then I just move it inside the model. After export to STL it is automatically sliced correctly, thus Cura automatically hollows-out the text.
Like here in this example, where I have copyright notices, a ruler, and some decorations as watermarks inside the model, a keychain. Or in the transparent testblock below. (For reference: text caps height = 3.5mm; text legs are 0.5mm.)
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