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Posted · 3d object transforms in Local space?

I recently began working in Cura and it is becoming my favorite. However, I work in many different 3D programs (Max, Maya, Blender...) as well as slicers, Prusa Slicer for example. 

They all have the option to transform ( move or rotate an object) along its world ( global) as well as local axis. 

They have the functionality to allow the user to select which mode they need.

This is essential to accurate object positioning and alignment. Especially when using shape object helpers such as your support blocker and custom supports.

 

Not having this makes tweaking placements much more time consuming to get the placements accurate.

 

Is this a feature in cura that I'm having trouble locating? or is it not included in your software currently?

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