Jump to content

3d object transforms in Local space?


bwilson

Recommended Posts

Posted · 3d object transforms in Local space?

I recently began working in Cura and it is becoming my favorite. However, I work in many different 3D programs (Max, Maya, Blender...) as well as slicers, Prusa Slicer for example. 

They all have the option to transform ( move or rotate an object) along its world ( global) as well as local axis. 

They have the functionality to allow the user to select which mode they need.

This is essential to accurate object positioning and alignment. Especially when using shape object helpers such as your support blocker and custom supports.

 

Not having this makes tweaking placements much more time consuming to get the placements accurate.

 

Is this a feature in cura that I'm having trouble locating? or is it not included in your software currently?

  • Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    • Our picks

      • UltiMaker Cura 5.8 beta released
        Another Cura release has arrived and in this 5.8 beta release, the focus is on improving Z seams, as well as completing support for the full Method series of printers by introducing a profile for the UltiMaker Method.
          • Like
        • 1 reply
      • Introducing the UltiMaker Factor 4
        We are happy to announce the next evolution in the UltiMaker 3D printer lineup: the UltiMaker Factor 4 industrial-grade 3D printer, designed to take manufacturing to new levels of efficiency and reliability. Factor 4 is an end-to-end 3D printing solution for light industrial applications
          • Thanks
          • Like
        • 3 replies
    ×
    ×
    • Create New...