All settings are the same. It´s something else, the gcode file size of same model sliced with same settings/profiles are a bit bigger as well.
I guess 4.6 does something different. I´m not the only one with this issue, it seems very common actually. I´m fine running 4.5 instead. Just wanted to make a heads up to devs and anyone else wondering why their prints look like crap
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Framar 38
Check the wall wipe distance is the same in 4.5 and 4.6
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