Aha! You are correct, my friend. Even though the mesh checker spotted nothing, the normals are facing inwards where I used boole to carve out the icons. Some of the Icons were extruded to the positive, some to the negative direction. So the later ones left inverted normals. Thank you so much, I can sleep sound now 😄
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tinkergnome 927
If you consider how the "slices" are made (always horizontally), it may be still the broken geometry.
At least there are some (or all?) normals facing inwards. That's perhaps not the main issue, but there may be more...
How does the "X-Ray-view" in Cura look like?
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