Jump to content
Ultimaker Community of 3D Printing Experts

How to print bumps


Recommended Posts

Posted · How to print bumps

Hi everybody,


i'm a mechanical engineer but quite new to 3d printing, please forgive me, if my question is answered a million times before, in that case just help me with some links and keywords 🙂


I ran into this problem with a part i don't really know what it was, nevertheless i just drew an example in solidworks:



When i slice this in Cura, it makes the layers below the Bumps look like this:



Problem is, Cura prints the outlines to the holes in the infill in mid-air, causing some fuzz and imperfections:



Is there any possibility to just print the surface as a whole and the bumps on top of that?

That would save lots of printing time and the outcome should be much better.

Or am i running in some noob problem and the answer is simply: "It's okay the way it is"?


Kind regards


  • Link to post
    Share on other sites

    Posted (edited) · How to print bumps

    Without seeing your project file it is quite difficult to help.

    In general, your infill pattern do not meet your model. Especially when you look to the shown infill density. You either need to find a better matching pattern  and / or change the density.

    Take also a look for infill support, gradual infill steps and adaptive layers.

    I had for the lather one in the past often problems with accuracy in z height/dimensions for my models, so this is something you need to inspect when choosing.




    I just play a bit with this kind of model, maybe this is interesting for you:


    Activate Infill support and add some extra meet for supporting the sphere holes with skin edge support layers (e.g. 3...5 additional layers). Also it makes sense to have more than one wall...




    An other trick/way is  to solve this problem is by design. Separate all halve sphere's and move them a little bit up so that there is a non printable gap, let's say by 0.01 mm. Cura then will think, these are individual bodies and print a closed top surface before printing all halve sphere bodies. This is also a way to generate a nice unbroken top surfaces.


    Edited by DivingDuck
    some more help
  • Link to post
    Share on other sites

    Posted (edited) · How to print bumps
    3 hours ago, ahoeben said:

    Almost perfect, thank you.

    It was not the "Skin Removal Width" but the "Skin Expand With" that needed to be increased.

    Now it generates a flat surface and the bumps printed on top of it 👍


    It also came back to me what the original problem was, it was a rooftop for my father's model railway.

    With the different setting the print time is reduced from 5 hours something to 4 hours straight.




    Best regards


    Edited by philippxmeyer
    • Like 1
    Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

    • Our picks

      • Ultimaker showcase | April 2022 | 4pm CEST | 10am EDT
        I'm excited because I've personally produced this showcase event, so if you are curious what else I'm up to nowadays, come check it out and say hi in the chat! It would mean a lot! 
          • Thanks
          • Like
        • 4 replies
      • New here? Get ahead with a free onboarding course
        Often getting started is the most difficult part of any process. A good start sets you up for success and saves you time and energy that could be spent elsewhere. That is why we have a onboarding course ready for
        Ultimaker S5 Pro Bundle, Ultimaker S5, Ultimaker S3 Ultimaker 2+ Connect.   
        They're ready for you on the Ultimaker Academy platform. All you need to do to gain access is to register your product to gain free access. 
        Ready? Register your product here in just 60 seconds.
          • Like
        • 11 replies
    • Create New...