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5.x is definitely slower. Part of it is the resolution of the model files. I'm starting to see some with triangle densities that are on the order of 160 triangles in every square mm. That's a lot of vertices to slice through and figure out the line width that is appropriate. Your model is pretty dense at full scale but at a 10x scale factor the density drops to 10% of what it was. The slicing still takes a long time though.
I liked 4.13.1 a lot. When 5.0 came out I decided to move to it exclusively as it is the coming thing. All-in-all I've been pleased, but I tend to print industrial type items rather than artsy-crafty stuff. As a consequence my models aren't as "organically" shaped and so aren't as complex.
An advantage to 5.x is that when I design objects I no longer have to take into consideration the wall thicknesses. Instead of me designing thin walls that were always an even number of "line widths" I can now design them for function and Cura adjusts so the extruded walls fill the model walls as designed even if there is an odd number of extruded walls required. But that condition only applies to Thin walls. If a wall is 10mm wide then it doesn't matter.
I spend time on Github going over bug reports and some of the models involved in the reports are ridiculously complex and seem to take forever to slice in 5.x. That level of resolution in a model is (in my never humble opinion) dumb as there is no way that the FDM process can create a physical object with that level of resolution. It sure affects the slicing process though.
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Cura 5.7 is here and it brings a handy new workflow improvement when using Thingiverse and Cura together, as well as additional capabilities for Method series printers, and a powerful way of sharing print settings using new printer-agnostic project files! Read on to find out about all of these improvements and more.
S-Line Firmware 8.3.0 was released Nov. 20th on the "Latest" firmware branch.
(Sorry, was out of office when this released)
This update is for...
All UltiMaker S series
New features
Temperature status. During print preparation, the temperatures of the print cores and build plate will be shown on the display. This gives a better indication of the progress and remaining wait time. Save log files in paused state. It is now possible to save the printer's log files to USB if the currently active print job is paused. Previously, the Dump logs to USB option was only enabled if the printer was in idle state. Confirm print removal via Digital Factory. If the printer is connected to the Digital Factory, it is now possible to confirm the removal of a previous print job via the Digital Factory interface. This is useful in situations where the build plate is clear, but the operator forgot to select Confirm removal on the printer’s display. Visit this page for more information about this feature.
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GregValiant 1,245
5.x is definitely slower. Part of it is the resolution of the model files. I'm starting to see some with triangle densities that are on the order of 160 triangles in every square mm. That's a lot of vertices to slice through and figure out the line width that is appropriate. Your model is pretty dense at full scale but at a 10x scale factor the density drops to 10% of what it was. The slicing still takes a long time though.
I liked 4.13.1 a lot. When 5.0 came out I decided to move to it exclusively as it is the coming thing. All-in-all I've been pleased, but I tend to print industrial type items rather than artsy-crafty stuff. As a consequence my models aren't as "organically" shaped and so aren't as complex.
An advantage to 5.x is that when I design objects I no longer have to take into consideration the wall thicknesses. Instead of me designing thin walls that were always an even number of "line widths" I can now design them for function and Cura adjusts so the extruded walls fill the model walls as designed even if there is an odd number of extruded walls required. But that condition only applies to Thin walls. If a wall is 10mm wide then it doesn't matter.
I spend time on Github going over bug reports and some of the models involved in the reports are ridiculously complex and seem to take forever to slice in 5.x. That level of resolution in a model is (in my never humble opinion) dumb as there is no way that the FDM process can create a physical object with that level of resolution. It sure affects the slicing process though.
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