Dim3nsioneer 558
[...]
Meanwhile, I don't think a plugin would be very suitable, as those are just textual post-processors with very little contextual info; you wouldn't easily be able to identify the bridging part to adjust. If you knew the z-height of the bridge, then you could use something like the 'tweak at z' plugin to change the settings for those layers as a whole, but that would be a rather crude solution.
Crude yes, but it works...
@Eli: Successful bridging depends on more than just the speed. You e.g. want to have the print temperature as low as possible and the fans on full throttle. Acceleration and flow also play their part...
But I agree that bridging is something Cura might become better in. Maybe one day... but not too soon, I guess, as Daid and Nallath are currently working on a complete redesign of the GUI. I don't know if any improvements of the slicing engine are planned for Cura 14.x (x>3).
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illuminarti 18
13.04 used a totally different back end slicing engine (SkeinForge); that engine had logic for handling bridges differently. The new engine that Daid developed is far faster and better in lots of ways, but is less mature and feature rich than Skeinforge was.
I saw Daid comment on something very recently that improved bridging behavior is on his list of things to do.
Meanwhile, I don't think a plugin would be very suitable, as those are just textual post-processors with very little contextual info; you wouldn't easily be able to identify the bridging part to adjust. If you knew the z-height of the bridge, then you could use something like the 'tweak at z' plugin to change the settings for those layers as a whole, but that would be a rather crude solution.
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