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Fearn

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Your model is on the left and the polka-dot surfaces indicate errors.  The model on the right was repaired (MS 3D Builder).

image.thumb.png.237080f86cfaec5c7de71515810da792.png

 

The model with the errors doesn't start to print until the tenth layer.

image.thumb.png.ea5d61dd922b0208bbff9d05c8397fee.png

 

This view shows that the floors of the pockets aren't flat and level.

image.thumb.png.1cc1705223a1b82199d83f8e637b5bf4.png

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Posted (edited) · Blue border

Not just that.  There is a flaw in the model that is causing Cura to ignore the lower layers.

This is from formware.co/onlinestlrepair


-> Analysed your file:
--> 236 Naked edges (?)
--> 2 Planar holes (?)
--> 0 Non-planar holes (?)
--> 116 Non-manifold edges (?)
--> 172 Inverted faces (?)
--> 0 Degenerate faces (?)
--> 2 Duplicate faces (?)
--> 0 Disjoint shells (?)

 

That's a fair number of errors in a small non-organically shaped model.  It's the "duplicate" and "inverted" faces that are causing the problem.  The non-manifold edges aren't helping.

Edited by GregValiant
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    Posted · Blue border

    Oh dear, need to work on my blender skills then?  Thanks

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    1 hour ago, Fearn said:

    Oh dear, need to work on my blender skills then?  Thanks

    Maybe a bit your skills problem (if there are naked edges and holes), but also a "Blender isn't great at outputting models for 3D printing" thing. I'm not saying don't use it, just that it's a lot easier to convert your average CAD file to an STL model than a mesh like Blender uses.

     

    If you're using Windows, the Microsoft "3D Builder" program is actually really great at fixing broken models. It can't perform miracles, but if I import something into Cura and get errors then I get 3D Builder to fix it, when I load it in Cura again, no issues.

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