Here's a cylinder.
16 hours ago, GregValiant said:You can do that with "Support Blockers" configured as "Mesh Modifiers". Unfortunately, the cylindrical ones were part of a plugin that has been removed. You could make a model the shape you want and use that.
For a test, bring in a Support Blocker. Directly above the button you just used is "Per Model Settings". Make it an "Infill Mesh" and select the "Infill Density" setting. You will need to play with this. Some times a Cutting Mesh is required. Occasionally, when a block is inside a model, you will need to use X-ray view to see where it is. Also occasionally, the height of the block might have to be shorter than the model as you can get interference (extra walls in a surface) in the top and bottom skins.
This worked great. Thank you.
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GregValiant 1,454
You can do that with "Support Blockers" configured as "Mesh Modifiers". Unfortunately, the cylindrical ones were part of a plugin that has been removed. You could make a model the shape you want and use that.
For a test, bring in a Support Blocker. Directly above the button you just used is "Per Model Settings". Make it an "Infill Mesh" and select the "Infill Density" setting. You will need to play with this. Some times a Cutting Mesh is required. Occasionally, when a block is inside a model, you will need to use X-ray view to see where it is. Also occasionally, the height of the block might have to be shorter than the model as you can get interference (extra walls in a surface) in the top and bottom skins.
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