To make a suggestion: make the UM2 with Ulticode compatible with octopint.
the RepRap mode is kind of ok, but not really the thing you want to use. And an good working wifi UM2 would be phenomenal!
I'm quite bad when it comes to coding so I wont be able to help much but I do think that many UM2-users would benefit from that.
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tinkergnome 927
Hi JayEye,
glad to meet a companion in misfortune...
Can you clarify your intention a bit?
Are you planning to make these modifications solely for your private use, or are you open-minded for
a suggestion i made a couple of weeks ago:
The challenge is still: to keep in sync with the master branch of Ultimaker.
Before you start - try to get the simulator up and running. It's essential for testing and debugging (IMHO).
I found these sources:
Marlin Simulation... on your desktop?!? (For developers)
Missing note about how to compile and run the simulator
To disable the steppers enqueing a simple "M84" command is sufficient.
There is also a "Move axis" menu in the recent Tinker version of the firmware - branch: geek_mode.
(i'm not sure, if you noticed this already)
The axis positions are "hard-coded" in the gcode file. You have to introduce some kind of shift value.
I mediate on something similar for the z-axis. The intention is a new function to recover a (aborted) print.
But perhaps there are better approaches...?
I'm not sure if i got the point...
I made a small improvement (hopefully ) for the "Move material" menu recently. Perhaps you can use it as a starting point:
More information on front panel:There's an open discussion on the other thread. We're curious..
Another source: nerd fork
(there's no activity anymore, but it's a good starting point anyway...)
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