So I made a wedge with a 10 mm base to a razor edge, 70 mm tall and sliced it with Netfabb. I haven't printed it but I looked and the simulation and looks like the wall slowly comes together until it stops infilling and for a few layers does a hollow section with just an outline. Then it looks like the outside and inside contours but against each other and then overlap until it only traces a single line, interestingly it does that for only a few layers then stops short of the intended height of the object for several layers, I assume the wall thickness is less than .4 at that point (or whatever the width of a smashed flat .4 extrusion is) and so it just doesn't place any plastic. I doubt there would be much noticable difference in the wall surface, but the height might not be what you intended, nor as razor sharp.
-b