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burtoogle

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Posts posted by burtoogle

  1. When I try to slice this, CuraEngine crashes. Before it crashes it says...

     

    2019-03-30 22:20:49,185 - DEBUG - [Thread-12] UM.Backend.Backend._backendLog [101]: [Backend] [WARNING] Mesh has overlapping faces!

     

  2. The positions of the part's walls are not taken into consideration when the infill pattern is generated. The infill pattern is fixed with respect to the build plate so if you move the part on the build plate, the infill lines within the part will move with respect to the part's walls.

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  3. Hello @Adam324, sorry to hear you are unwell, I wish you a speedy recovery.

     

    I pretty much always use a line width of 0.5mm with my 0.4mm nozzle and have never had any particular problems with precision.

     

    10 minutes ago, Adam324 said:

    I am still puzzled though why the wall was not filled up.  It should be close to 0.4mm between the walls.  I will experiment going to a thicker object (1.3 mm+) and see how Cura handles that with 0.4 mm lines.

     

    With a model such as yours, the width of that inner gap varies. You can see that clearly in my image above as the yellow gap fill is thinner where the wall outline is straightest and fatter where the wall outline curves more. If the inner (green) wall line width is such that it is close to the average width of the gap, in some places the gap will be smaller than the wall line width and in other places it will be bigger. Where the gap is bigger, the slicer will generate normal wall line segments (green) and then the gaps get filled with yellow.

  4. 22 minutes ago, tonycstech said:

    Too many retractions during infill.

    Nearly every move of infill ends with retraction where as CRAFTWARE just lets it roll around and retracts when it changes position. Cura changes position in infill too much and it causes excessive retraction count.

      

     

    OK, so to reduce the number of retractions in the infill I would recommend these settings:

     

    1 - Use gyroid infill at whatever density you need (can often be lower than with the other patterns)

     

    2 - Enable Connect Infill Lines - this will zig-zaggify the infill and really does cut down on a lot of travel moves.

     

    3 - Use the No Skin combing mode

     

    4 - Set the Max Comb Distance With No Retract to whatever value you wish (typically 10 - 30).

     

    25 minutes ago, tonycstech said:

    I dont know what option i checked but Cura is FINALLY printing entire inner/outer wall in one go where as before it would print it in steps jumping from one perimeter to another until all walls (that could consist of 3-5 perimeters) printed. That was sickening.

     

    That would be the Optimize Wall Printing Order setting.

     

    Sorry, I know nothing about the UI or the graphics so I can't help with your other gripes.

     

    Hope this helps!

  5. Hello @tonycstech, I agree that the layer view could be more useful. The last time they revamped it, I suggest that they make it more like the craftware viewer which is what I use when I want to inspect the cura gcode. However, most people don't need that level of details so I can see why they didn't bother to enhance it further.

     

    What retraction problem are you referring to?

  6. Hi @jens3, I don't have any real good answer but I do know that if I am overextruding then I see ripples like that. It most often occurs on the first layer when the nozzle is too close to the bed. I don't normally see it for higher layers. Maybe the whole print is too hot, what bed temp are you using? I have found with PETG that you tend to get worse problems of filament sticking to the nozzle when really hot so now I am using a bed temp of 60, a first layer temp of 240 and then 230 for the rest. That's with a 0.4 nozzle and lines either 0.5 (walls) or 0.6 (infill). Finally, unless the object being printed has fine details, I normally use 0 fan to keep the strength up. Hope this helps.

  7. Hello @spencerdiniz, a quick look at those files shows me that the good result was printed at 200 deg and the bad result is using 225 deg. As I mentioned above, that's pretty hot for PLA and you can expect to get very different results compared to using 200 deg.

     

    The other obvious difference between those files is that the good result does 3 walls at around 20mm/S and the bad result uses 2 walls at around 20 mm/S and the outer at 10 mm/S.

     

    So I suggest you try using 200 deg and 20 mm/S for all the walls and see if that makes a difference.

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