Are you sure your mesh is totally solid? I would specifically check the verticies around the hole to see if they are welded to the corresponding side verts. Overlapping, double or unwelded verts sometimes cause funky effects like these including solid fill layers for no apparent reason.
In your layer view in Cura, does it show this error?
If you scale up your object as large as possible, does this error still occur (in your layer view)?
Thanks for the reply much appreciated. In Cura and Simply3d I checked the layers and in Slic3r as well, they all do not show these errors in the layer view. In Solidworks it was in the solid model folder, in Sketchup it shown as solid. I have to check my other computer but there is a 3d software that has a watertight check tool and it called it watertight. Now around the cutouts there are some really long triangles in the STL file, I need to get a picture of it and I wasn't sure if that is what would be causing the issue. It is just weird because none of the slicers represented this STL files as being a failure. In Sketchup I used Solid Inspector 2 and CleanUp3 and it called it watertight and still same type of issue. I will have to look really close to the mesh then. What's the best program to view mesh? Does our 3D STL files have to be surface triangular mesh or is there a way to convert it to tetrahedral volume mesh. Forgive any misspelling but that second mesh has way more smaller triangles and way more uniform in the QuickMesh program. I am just at a loss. I spoke with someone who is designing the same type of device and uses Sketchup and does not have the same issues. I will look into the triangles and see if they are any gaps. I can also upload the STL if you would like to view it. Heck I would be curious to have someone else print it to see if they have the same issues which would eliminate my printer being the issue. The person I was speaking with said he did nothing special besides using the pull tool on a circle he drew through the wall. Then before exporting used solid inspector and cleanup. Exactly what I did and it's just not working argh. Sorry for my frustration but not printing one thing successfully is very discouraging.
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valcrow 144
Are you sure your mesh is totally solid? I would specifically check the verticies around the hole to see if they are welded to the corresponding side verts. Overlapping, double or unwelded verts sometimes cause funky effects like these including solid fill layers for no apparent reason.
In your layer view in Cura, does it show this error?
If you scale up your object as large as possible, does this error still occur (in your layer view)?
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