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wijnandvelzel

CuraEngine mesh_rotation_matrix to rotate 180 degrees

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Hi,

I am trying to rotate an object before slicing using CuraEngine.

However, if i try to rotate 180 degrees (-s mesh_rotation_matrix="[[1,0,0],[0,-1,0],[0,0,-1]]") slicing fails.

Without rotation slicing works as expected

Snippet of the output:

"

Progress:inset+skin:1:1 0.276473%

Layer count: 1

Progress: inset+skin accomplished in 0.000s

Starting support...

Removing 1 layers because they are empty

Stopping process because there are no non-empty layers.

Progress: support accomplished in 0.000s

Starting export...

;FLAVOR:Marlin

;TIME:6666

;Filament used: 0m

"

Is there anyone who has an idea what I'm doing wrong. Or is this a bug in CuraEngine?

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