DD
Thanks for the recommendations, Im certainly going to spend some time looking through those ideas.
Unfortunately my original post was made really late (foir me) so sometimes my real ideas get lost in the typing.
The BIG thing that escapes me ,is measurements.
Thingiverse has amazing items, and IM slowly but surely learning how to print them properly the 1st time.
BUT the lack of measurements, and the fact that I cant figure them out, is driving me up a wall.
For example this spool holder:
https://www.thingiverse.com/thing:1624641
It works GREAT for what it is. BUT lets say that I think I need the arms a little longer?
Do I print whats there and than eyeball it and say ok, I need it 30% longer so I "increase" the "arms" by 30%?
I know I am missing something incredibly simple, but Im not even 100% sure if Im using the right software?
For example, would that be done in the "slicer" like CURA?
Or in the "designer" like Sketchup?
I understand that a lot of people design in CURA, but thats just an example.
I get that this whole thing is DIY, but I even approached one of the 'Maker Spaces' here in Orlando and asked if they had a class, and they said theyd never considered it?
Thanks for all your help, and any future ideas.
J
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DivingDuck 105
There isn't a real book like "Cura, and all you need to know about" available. Maybe you need start writing it 🙂
The best thing I did in the past was switching to Autodesk Fusion 360 a couple years ago. I also used sketch-up long time as it was a good enough 3D software for things beside of 3D printing. I fond it very complicate finding problems in terms of valid models and spend more time in searching for model errors as I need for building a model. Also it turned out for me that building a model (equal if it is more complex or not) in Fusion is much faster as I can use well implemented technics from other disciplines too in this program. For me the Videos from Lars Christensen was a real eye opener for using this software efficient and as a really helpful tool in areas that I never had thought to use it as an tool before.
An other good investment is a good trouble shooter for 3D printing problems. I fond the ebook "3D Printing Failures" from Sean Aranda (aka The print general) as a helpful book of reference when it comes to problems in this area. He update his book on a regular base and you will find a lot of useful tips in general for old/new printers and software like Cura.
This is only one resource of a lot other people who doing good stuff around 3D printing. Stefan Hermann (aka CNC-Kitchen), Thomas Sanladerer or Makers Muse are other one I visit sometimes when I have a little spare time to look what they are doing or talking about.
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