19 hours ago, KronosMagna said:What do you mean by your real model?
Without knowing the restrictions, why not construct a hollow cylinder?
Here the cylinder is only a over-simplfied example. "Real model" means for example a model having bottom/solid layers in middle heights (not the top layers and not the bottom layers).
What I talked about in the original post was that:
When a model is "cut" by a modifier mesh in Cura, "NEW" top/bottom layers would be added. This behavior is not appropriate. In S3D, when you print the height 0~50mm of a model of height 100mm, no top layers would be added at the "cutting plane" (at height 50mm).
Edited by curasurf
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KronosMagna 0
I dont see any chance with Toplayers =1. You may need to confront the problem on another side.
What do you mean by your real model?
Without knowing the restrictions, why not construct a hollow cylinder?
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