GregValiant 1,351
Check your Outer Wall Wipe Distance (0.1 or 0.2 usually works OK) and make sure Coasting is turned off. Retract at Layer Change and/or Retract Before Outer Wall may cause that as well.
I haven't seen anything like that with my Ender 3 Pro and so I'm thinking it might be a setting.
Edited by GregValiant
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Mechatron127 1
Adding some travel from the bad z-seam location to, in this case, the left would solve it I think.
I have no idea how to add this to the g-code, except by hand but in other models this migth be too difficult due to angles and a very large number of code lines.
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