Looks like problems I experienced with Blender, by the dots, squares and color in the model displayed in Cura....
Suggest making a 2D sketch and then extrude it. Makes a better model than using too many Bool Tools operations.
Try export in Blender to OBJ file or STL file .....sometime help from little to almost good
Help more provide different views of model in Blender to maybe understand the problem more...
It broke when I export to (STL) and I don't how to fix and I'm far from capable messing with 2D sketch = I'm not good at. (OBJ)? I only know blender, unity and Cura
In Blender Click on File, look down on list click on EXPORT and show all export formats STL and Wavefront(OBJ) are the best to use..... Try OBJ
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And yes I've tried both STL and OBJ
Explain "still broken" in words and photo please
If I recall that shows me everything that is getting printed
tinkergnome 927
On 2/3/2023 at 12:08 AM, itsupikiokami said:I don't know how to fix the model
Basically... make it manifold! 🙂
The model from the first post shows all kind of problems. It's not manifold, has overlapping geometries in many places, missing faces and not connected edges in other places. Such an object can't exist in the real world.
for example:
A proper model for 3D-printing is much harder to make in Blender than in a CAD-Software. But it's not impossible - here (for example) is a brief summary of some crucial things to consider:
https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Manifold-Meshes
Exactly what happens when using too many Bool Tool when creating a model......
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rip
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Dustin 175
What version of UltiMaker Cura are you using?
In 5.1.0 it appears to load fine for me..
It is REALLY tiny.. and the model appears to be broke..
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