Jump to content
Ultimaker Community of 3D Printing Experts
Sign in to follow this  

Settings to achieve max build envelope

Recommended Posts

I have a print which just falls inside the stated print area of the UM2. Cura accepted it and it turned yellow. I centered it on the bed. When I printed it at the max X travel there was a clunk and rattle, and the next layer was moved to the left in the X direction. Next time I tried, I moved the model in cura as far left as I could get away with. No more clunk, but the model printed was missing a little bit at the max X position.

I figure the discrepancy to be about 1.3 mm. There is clearly a mismatch between where Cura thinks the bed is, and its actual position. I do not like the idea of a hardware tweak (move the X axis end stop, or bend its actuator.) Nor do I want to edit Gcode. Advice would be appreciated.


Share this post

Link to post
Share on other sites

Well, if you don't like the idea of adjusting things to eke out that extra mm of space I'm afraid you're out of luck. 1.3mm is absolutely tiny and can come down to the arm of the end stop being ever so slightly bent or the fan shroud being a wee bit too bent the wrong way (depending on what's physically hitting the side of the machine).


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Our picks

    • Introducing Ultimaker Cura 3.6 | Beta
      Ultimaker Cura 3.6 | Beta is available. It comes with new features, bug fixes, and UX improvements. We would really like to have your feedback on it to make our stable release as good as it can be. As always, you can download the beta for free from our website, for Windows, MacOS, and Linux.
        • Like
      • 95 replies
    • Print Core CC | Red for Ruby
      Q: For some users, abrasive materials may be a new subject matter. Can you explain what it is that makes a material abrasive when you are not sure which print core to use?
      A: Materials which are hard in a solid piece (like metals, ceramics and carbon fibers) will generally also wear down the nozzle. In general one should assume...
        • Like
      • 30 replies
    • "Back To The Future" using Generative Design & Investment Casting
      Designing for light-weight parts is becoming more important, and I’m a firm believer in the need to produce lighter weight, less over-engineered parts for the future. This is for sustainability reasons because we need to be using less raw materials and, in things like transportation, it impacts the energy usage of the product during it’s service life.
        • Like
      • 12 replies

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!